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Chapter 2: The Anatomy of the Computer The concepts and ideas with which you should be familiar are contained in the chapter 2 checklist. Print out the checklist to use as a study guide while working through the chapter. GUI Culture In the era prior to the rise of the GUI, the term user was a synonym for computer programmer, because using a computer typically required the kind of understanding of information technology that we now associate with computer programmers. Thus, the human and computer interface was a very difficult one. This is largely attributable to the computer’s origin as a mathematical machine or "number cruncher": it was assumed that people with the knowledge necessary to understand the mathematical problems that computers were solving were capable of working with cryptic interfaces. In contrast, graphical user interfaces have made it possible to use information technology without learning cryptic commands or even having any understanding of how computers work. The result has been an unprecedented diversity in the use of information technology. Around the world, people from all walks of life now use computers in a wonderful variety of ways. Thus the change in the user interface has produced a change both in computer use and also in the meaning of the term computer user. Whereas "user" and "programmer" were once synonymous, we now distinguish the two. In fact, the computer industry has introduced the term end user to refer to the typical computer user, because this person is at the end of the process of producing information technology, uninvolved in its design, and typically oblivious to how these technologies operate beyond and “beneath” the graphical user interface that is presented. The end user is expected to look no further than the illusion on the screen. Thus, largely because of the graphical user interface, the information technology industry promotes the division of computer users into at least two groups, each with its own perspective on information technology:
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If you encounter technical errors, contact computing@calvin.edu.
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