You've probably seen functions in the math courses that you've taken: the square root of a number or the sine of an angle. You may have noticed that there's no square root character on your computer keyboard (unless you're really special). So how do we compute these more complicated operations?
C++ borrowed the term function from mathematics to represent (nearly) the same thing. We'll look at writing our own functions in future labs, but for now we can use the functions that C++ gives us.
In C++, many functions are stored in function libraries: software modules in which useful functions can be stored for reuse. C++ stores functions in libraries (instead of building them into the language) for at least three reasons:
Many of the libraries in C++ are originally C libraries. These
libraries typically begin with the letter c
, like cmath
or cctype
.
The library that provides mathematical functions like sine, cosine, logarithm, and so on is generally known as the math library. Most of its functions should be familiar to students who have had a course in trigonometry. Some of the more common functions there include:
Function | Description |
---|---|
fabs(x) | Absolute value of x |
sin(x) | Sine of x (in radians) |
cos(x) | Cosine of x (in radians) |
tan(x) | Tangent of x (in radians) |
asin(x) | Inverse sine of x (in radians) |
acos(x) | Inverse cosine of x (in radians) |
atan(x) | Inverse tangent of x (in radians) |
sinh(x) | Hyperbolic sine of x (in radians) |
cosh(x) | Hyperbolic cosine of x (in radians) |
tanh(x) | Hyperbolic tangent of x (in radians) |
log10(x) | Base 10 logarithm of x |
log(x) | Base e (natural) logarithm of x |
pow(x,y) | x raised to power y |
exp(x) | e raised to the power x |
sqrt(x) | Square root of x |
ceil(x) | Smallest integer not less than x |
floor(x) | Largest integer not greater than x |
x
and y
are
real numbers (i.e., double
s).
The declarations of these functions are stored in the system file
cmath
(indicating that C++ inherited the library from C), and
so it is necessary to place the line
#include <cmath>at the beginning of your program before you use any of these functions. (With some compilers it may be necessary to specify
cmath.h
, instead of just cmath
.)
Depending on your compiler, you may also have to tell the compiler where to find the definitions of these functions. (Check with your instructor on how to do this.)
Modify your program. Comment out the code you have for dealing with
the integers i
and j
. Write code that declares
x
, reads in a value for x
, and then prints the result
of applying some functions to the value (see the table in the next
question). Compile and execute your program.
Question #3.8.1: Use your program to fill out this table:
x
function of x result 1000.0 the base-10 log of x
10.0 x
raised to the power 3.03.14159 sine of x
3.14159 cosine of x
9.9 the ceiling of x
9.9 the floor of x
In addition to a library of mathematical functions, C++ also provides a library containing a rich assortment of character-manipulating functions. This library is called the character type library. The functions provided by this library include:
Function | Description |
---|---|
toupper(ch) |
returns the upper-case equivalent of ch if ch
is lower case; for all other characters, it returns ch |
tolower(ch) |
returns the lower-case equivalent of ch if ch
is uppercase; for all other characters, it returns ch |
isupper(ch) |
returns true if and only if ch is one of 'A' through 'Z' |
islower(ch) |
returns true if and only if ch is one of 'a' through 'z' |
isdigit(ch) |
returns true if and only if ch is one of '0' through '9' |
isalpha(ch) |
returns true if and only if ch is one of 'A' through 'Z'
or 'a' through 'z' |
isspace(ch) |
returns true if and only if ch is a white-space character
(space, tab, newline, formfeed, carriage return, etc.) |
iscntrl(ch) |
returns true if and only if ch is not a printable character |
ispunct(ch) |
returns true if and only if ch is a punctuation character |
ch
is of type char
.
The rule for libraries is simple:
Helpful hint: Never, ever memorize a library.
You will end up memorizing some libraries. You won't be able to help yourself. But your purpose should never be to set out and memorize the contents of a library. Instead, you should be familiar with the available libraries, know basically what's in them, and (most importantly) know where you can find the details you need about them.
The name of this library is cctype
.
Question #3.8.2: Considering how thecmath
library is accessed in our program, how would you access thecctype
library?