______________________________________________________________________

  3   Basic concepts                                             [basic]

  ______________________________________________________________________

1 [Note: this clause presents the basic concepts of  the  C++  language.
  It  explains  the difference between an object and a name and how they
  relate to the notion of an lvalue.  It introduces the  concepts  of  a
  declaration and a definition and presents C++'s notion of type, scope,
  linkage, and storage duration.  The mechanisms for starting and termi-
  nating  a  program  are  discussed.  Finally, this clause presents the
  fundamental types of the language and lists the ways  of  constructing
  compound types from these.

2 This  clause does not cover concepts that affect only a single part of
  the language.  Such concepts are discussed in the relevant clauses.  ]

3 An  entity  is a value, object, subobject, base class subobject, array
  element, variable, function, instance of a function, enumerator, type,
  class member, template, or namespace.

4 A  name  is a use of an identifier (_lex.name_) that denotes an entity
  or label (_stmt.goto_, _stmt.label_).  A variable is introduced by the
  declaration of an object.  The variable's name denotes the object.

5 Every  name  that  denotes  an  entity is introduced by a declaration.
  Every name that denotes a label is introduced either by a goto  state-
  ment (_stmt.goto_) or a labeled-statement (_stmt.label_).

6 Some names denote types, classes, enumerations, or templates.  In gen-
  eral, it is necessary to determine whether or not a name  denotes  one
  of  these  entities  before parsing the program that contains it.  The
  process that determines this is called name lookup (_basic.lookup_).

7 Two names are the same if

  --they are identifiers composed of the same character sequence; or

  --they are the names of overloaded operator functions formed with  the
    same operator; or

  --they  are the names of user-defined conversion functions formed with
    the same type.

8 An identifier used in more than one translation unit  can  potentially
  refer  to  the same entity in these translation units depending on the
  linkage (_basic.link_) of the identifier specified in each translation
  unit.

  3.1  Declarations and definitions                          [basic.def]

1 A  declaration  (clause _dcl.dcl_) introduces names into a translation
  unit or redeclares names introduced by previous declarations.  A  dec-
  laration specifies the interpretation and attributes of these names.

2 A  declaration  is  a definition unless it declares a function without
  specifying the function's body (_dcl.fct.def_), it contains the extern
  specifier (_dcl.stc_) or a  linkage-specification1)  (_dcl.link_)  and
  neither  an initializer nor a function-body, it declares a static data
  member in a class declaration (_class.static_), it  is  a  class  name
  declaration (_class.name_), or it is a typedef declaration (_dcl.type-
  def_), a using-declaration (_namespace.udecl_), or  a  using-directive
  (_namespace.udir_).

3 [Example: all but one of the following are definitions:
  int a;                          // defines a
  extern const int c = 1;         // defines c
  int f(int x) { return x+a; }    // defines f and defines x
  struct S { int a; int b; };     // defines S, S::a, and S::b
  struct X {                      // defines X
      int x;                      // defines nonstatic data member x
      static int y;               // declares static data member y
      X(): x(0) { }               // defines a constructor of X
  };
  int X::y = 1;                   // defines X::y
  enum { up, down };              // defines up and down
  namespace N { int d; }          // defines N and N::d
  namespace N1 = N;               // defines N1
  X anX;                          // defines anX
  whereas these are just declarations:
  extern int a;                   // declares a
  extern const int c;             // declares c
  int f(int);                     // declares f
  struct S;                       // declares S
  typedef int Int;                // declares Int
  extern X anotherX;              // declares anotherX
  using N::d;                     // declares N::d
   --end example]

4 [Note:  in  some  circumstances, C++ implementations implicitly define
  the   default    constructor    (_class.ctor_),    copy    constructor
  (_class.copy_),  assignment  operator  (_class.copy_),  or  destructor
  (_class.dtor_) member functions.  [Example: given

  _________________________
  1)  Appearing inside the braced-enclosed declaration-seq in a linkage-
  specification does not affect whether a declaration is a definition.

  struct C {
      string s;                   // string is the standard library class (clause _lib.strings_)
  };

  int main()
  {
      C a;
      C b = a;
      b = a;
  }
  the implementation will implicitly define functions to make the  defi-
  nition of C equivalent to
  struct C {
      string s;
      C(): s() { }
      C(const C& x): s(x.s) { }
      C& operator=(const C& x) { s = x.s; return *this; }
      ~C() { }
  };
   --end example]  --end note]

5 [Note:  a class name can also be implicitly declared by an elaborated-
  type-specifier (_basic.scope.pdecl_).  ]

6 A program is ill-formed if the definition  of  any  object  gives  the
  object an incomplete type (_basic.types_).

  3.2  One definition rule                               [basic.def.odr]

1 No  translation  unit  shall  contain  more than one definition of any
  variable, function, class type, enumeration type or template.

2 An expression is potentially evaluated unless either it is the operand
  of  the  sizeof  operator (_expr.sizeof_), or it is the operand of the
  typeid operator and does not designate an lvalue of polymorphic  class
  type (_expr.typeid_).  An object or non-overloaded function is used if
  its name appears in a  potentially-evaluated  expression.   A  virtual
  member  function is used if it is not pure.  An overloaded function is
  used if it is selected by overload resolution when referred to from  a
  potentially-evaluated  expression.   [Note: this covers calls to named
  functions (_expr.call_), operator overloading (clause  _over_),  user-
  defined conversions (_class.conv.fct_), allocation function for place-
  ment  new  (_expr.new_),  as  well   as   non-default   initialization
  (_dcl.init_).  A copy constructor is used even if the call is actually
  elided by the implementation.  ] An allocation or  deallocation  func-
  tion  for  a  class  is used by a new expression appearing in a poten-
  tially-evaluated   expression   as   specified   in   _expr.new_   and
  _class.free_.  A deallocation function for a class is used by a delete
  expression appearing in a potentially-evaluated expression  as  speci-
  fied  in  _expr.delete_  and _class.free_.  A copy-assignment function
  for a class is used by an implicitly-defined copy-assignment  function
  for another class as specified in _class.copy_.  A default constructor
  for a  class  is  used  by  default  initialization  as  specified  in
  _dcl.init_.   A  constructor  for  a  class  is  used  as specified in

  _dcl.init_.  A  destructor  for  a  class  is  used  as  specified  in
  _class.dtor_.

3 Every program shall contain exactly one definition of every non-inline
  function or object  that  is  used  in  that  program;  no  diagnostic
  required.  The definition can appear explicitly in the program, it can
  be found in the standard or a user-defined library, or (when appropri-
  ate)  it  is  implicitly  defined  (see _class.ctor_, _class.dtor_ and
  _class.copy_).  An inline function shall be defined in every  transla-
  tion unit in which it is used.

4 Exactly one definition of a class is required in a translation unit if
  the class is used in a way that requires the class  type  to  be  com-
  plete.   [Example:  the  following  complete translation unit is well-
  formed, even though it never defines X:
  struct X;                       // declare X as a struct type
  struct X* x1;                   // use X in pointer formation
  X* x2;                          // use X in pointer formation
   --end example] [Note: the  rules  for  declarations  and  expressions
  describe in which contexts complete class types are required.  A class
  type T must be complete if:

  --an object of type T is defined (_basic.def_, _expr.new_), or

  --an lvalue-to-rvalue conversion is applied to an lvalue referring  to
    an object of type T (_conv.lval_), or

  --an expression is converted (either implicitly or explicitly) to type
    T    (clause    _conv_,    _expr.type.conv_,    _expr.dynamic.cast_,
    _expr.static.cast_, _expr.cast_), or

  --an  expression  that  is  not  a null pointer constant, and has type
    other than void *, is converted to the type pointer to T  or  refer-
    ence   to   T  using  an  implicit  conversion  (clause  _conv_),  a
    dynamic_cast     (_expr.dynamic.cast_)     or     a      static_cast
    (_expr.static.cast_), or

  --a class member access operator is applied to an expression of type T
    (_expr.ref_), or

  --the  typeid  operator  (_expr.typeid_)  or   the   sizeof   operator
    (_expr.sizeof_) is applied to an operand of type T, or

  --a  function with a return type or argument type of type T is defined
    (_basic.def_) or called (_expr.call_), or

  --an lvalue of type T is assigned to (_expr.ass_).  ]

5 There can be  more  than  one  definition  of  a  class  type  (clause
  _class_), enumeration type (_dcl.enum_), inline function with external
  linkage (_dcl.fct.spec_), class template (clause  _temp_),  non-static
  function template (_temp.fct_), static data member of a class template
  (_temp.static_), member function template (_temp.mem.func_),  or  tem-
  plate  specialization  for  which  some  template  parameters  are not

  specified (_temp.spec_, _temp.class.spec_) in a program provided  that
  each  definition appears in a different translation unit, and provided
  the definitions satisfy the following  requirements.   Given  such  an
  entity named D defined in more than one translation unit, then

  --each  definition  of D shall consist of the same sequence of tokens;
    and

  --in each definition of D, corresponding names, looked up according to
    _basic.lookup_,  shall refer to an entity defined within the defini-
    tion of D, or shall refer to the same entity, after overload resolu-
    tion  (_over.match_) and after matching of partial template special-
    ization (_temp.over_), except that a  name  can  refer  to  a  const
    object  with internal or no linkage if the object has the same inte-
    gral or enumeration type in all definitions of D, and the object  is
    initialized with a constant expression (_expr.const_), and the value
    (but not the address) of the object is used, and the object has  the
    same value in all definitions of D; and

  --in  each  definition of D, the overloaded operators referred to, the
    implicit calls to conversion functions, constructors,  operator  new
    functions  and  operator  delete  functions, shall refer to the same
    function, or to a function defined within the definition of D; and

  --in each definition of D, a default argument used by an (implicit  or
    explicit)  function  call  is  treated as if its token sequence were
    present in the definition of D; that is,  the  default  argument  is
    subject  to  the  three  requirements  described  above (and, if the
    default argument has sub-expressions with  default  arguments,  this
    requirement applies recursively).2)

  --if  D  is  a   class   with   an   implicitly-declared   constructor
    (_class.ctor_),  it  is as if the constructor was implicitly defined
    in every translation unit where it is used, and the implicit defini-
    tion in every translation unit shall call the same constructor for a
    base class or a class member of D.  [Example:

  _________________________
  2)  _dcl.fct.default_  describes how default argument names are looked
  up.

      // translation unit 1:
      struct X {
              X(int);
              X(int, int);
      };
      X::X(int = 0) { }
      class D: public X { };
      D d2;                           // X(int) called by D()

      // translation unit 2:
      struct X {
              X(int);
              X(int, int);
      };
      X::X(int = 0, int = 0) { }
      class D: public X { };          // X(int, int) called by D();
                                      // D()'s implicit definition
                                      // violates the ODR
     --end example] If D is a template, and is defined in more than  one
    translation  unit,  then  the  last  four requirements from the list
    above shall apply to names from the template's enclosing scope  used
    in  the  template  definition (_temp.nondep_), and also to dependent
    names at the point of instantiation (_temp.dep_).   If  the  defini-
    tions  of  D  satisfy all these requirements, then the program shall
    behave as if there were a single definition of D.   If  the  defini-
    tions  of  D do not satisfy these requirements, then the behavior is
    undefined.

  3.3  Declarative regions and scopes                      [basic.scope]

1 Every name is introduced in some portion  of  program  text  called  a
  declarative  region, which is the largest part of the program in which
  that name is valid, that is, in which that name  may  be  used  as  an
  unqualified  name  to refer to the same entity.  In general, each par-
  ticular name is valid only within some possibly discontiguous  portion
  of  program text called its scope.  To determine the scope of a decla-
  ration, it is sometimes convenient to refer to the potential scope  of
  a  declaration.   The scope of a declaration is the same as its poten-
  tial scope unless the potential scope contains another declaration  of
  the  same  name.  In that case, the potential scope of the declaration
  in the inner (contained) declarative region is excluded from the scope
  of the declaration in the outer (containing) declarative region.

2 [Example: in
  int j = 24;
  int main()
  {
          int i = j, j;
          j = 42;
  }
  the  identifier  j  is declared twice as a name (and used twice).  The
  declarative region of the first j includes the  entire  example.   The
  potential  scope  of  the  first j begins immediately after that j and
  extends to the end of the program, but its (actual) scope excludes the

  text  between  the  , and the }.  The declarative region of the second
  declaration of j (the j immediately before the semicolon) includes all
  the  text between { and }, but its potential scope excludes the decla-
  ration of i.  The scope of the second declaration of j is the same  as
  its potential scope.  ]

3 The  names  declared by a declaration are introduced into the scope in
  which the declaration occurs, except that the  presence  of  a  friend
  specifier (_class.friend_), certain uses of the elaborated-type-speci-
  fier (_basic.scope.pdecl_),  and  using-directives  (_namespace.udir_)
  alter this general behavior.

4 Given  a  set  of declarations in a single declarative region, each of
  which specifies the same unqualified name,

  --they shall all refer to the same entity, or all refer  to  functions
    and function templates; or

  --exactly  one  declaration  shall declare a class name or enumeration
    name that is not a typedef name and the other declarations shall all
    refer  to  the  same object or enumerator, or all refer to functions
    and function templates; in this case the class name  or  enumeration
    name is hidden (_basic.scope.hiding_).  [Note: a namespace name or a
    class template  name  must  be  unique  in  its  declarative  region
    (_namespace.alias_, clause _temp_).  ]

  [Note: these restrictions apply to the declarative region into which a
  name is introduced, which is not necessarily the same as the region in
  which  the  declaration occurs.  In particular, elaborated-type-speci-
  fiers (_basic.scope.pdecl_) and friend  declarations  (_class.friend_)
  may  introduce  a (possibly not visible) name into an enclosing names-
  pace; these restrictions apply to that region.  Local extern  declara-
  tions  (_basic.link_) may introduce a name into the declarative region
  where the declaration appears and also introduce a (possibly not visi-
  ble)  name  into  an  enclosing namespace; these restrictions apply to
  both regions.  ]

5 [Note: the name lookup rules are summarized in _basic.lookup_.  ]

  3.3.1  Point of declaration                        [basic.scope.pdecl]

1 The point of declaration for a name is immediately after its  complete
  declarator  (clause  _dcl.decl_)  and before its initializer (if any),
  except as noted below.  [Example:
  int x = 12;
  { int x = x; }
  Here the second x is initialized with its own  (indeterminate)  value.
  ]

2 [Note:  a nonlocal name remains visible up to the point of declaration
  of the local name that hides it.  [Example:
  const int  i = 2;
  { int  i[i]; }
  declares a local array of two integers.  ] ]

3 The point of declaration for an enumerator is  immediately  after  its
  enumerator-definition.  [Example:
  const int x = 12;
  { enum { x = x }; }
  Here,  the  enumerator x is initialized with the value of the constant
  x, namely 12.  ]

4 After the point of declaration of a class member, the member name  can
  be  looked  up in the scope of its class.  [Note: this is true even if
  the class is an incomplete class.  For example,
  struct X {
          enum E { z = 16 };
          int b[X::z];            // OK
  };
   --end note]

5 The point of declaration of a class first declared in  an  elaborated-
  type-specifier is as follows:

  --for an elaborated-type-specifier of the form
      class-key identifier ;
    the elaborated-type-specifier declares the identifier to be a class-
    name in the scope that contains the declaration, otherwise

  --for an elaborated-type-specifier of the form
      class-key identifier
    if the elaborated-type-specifier is used in  the  decl-specifier-seq
    or  parameter-declaration-clause  of a function defined in namespace
    scope, the identifier is declared as a class-name in  the  namespace
    that  contains the declaration; otherwise, except as a friend decla-
    ration, the identifier is declared in the smallest  non-class,  non-
    function-prototype  scope  that contains the declaration.  [Note: if
    the elaborated-type-specifier designates an enumeration, the identi-
    fier must refer to an already declared enum-name.  If the identifier
    in the elaborated-type-specifier is a qualified-id, it must refer to
    an     already    declared    class-name    or    enum-name.     See
    _basic.lookup.elab_.  ]

6 [Note: friend declarations refer to functions or classes that are mem-
  bers of the nearest enclosing namespace, but they do not introduce new
  names into that namespace (_namespace.memdef_).  Function declarations
  at  block  scope  and object declarations with the extern specifier at
  block scope refer to delarations that  are  members  of  an  enclosing
  namespace, but they do not introduce new names into that scope.  ]

7 [Note: For point of instantiation of a template, see _temp.inst_.  ]

  3.3.2  Local scope                                 [basic.scope.local]

1 A name declared in a block (_stmt.block_) is local to that block.  Its
  potential   scope    begins    at    its    point    of    declaration
  (_basic.scope.pdecl_) and ends at the end of its declarative region.

2 The potential scope of a function parameter name in a function defini-
  tion (_dcl.fct.def_) begins at its point of declaration.  If the func-
  tion  has a function try-block the potential scope of a parameter ends
  at the end of the last associated handler, else it ends at the end  of
  the  outermost  block  of  the  function definition.  A parameter name
  shall not be redeclared in the outermost block of the function defini-
  tion nor in the outermost block of any handler associated with a func-
  tion try-block .

3 The name in a catch exception-declaration is local to the handler  and
  shall not be redeclared in the outermost block of the handler.

4 Names  declared in the for-init-statement, and in the condition of if,
  while, for, and switch statements are local to the if, while, for,  or
  switch  statement  (including the controlled statement), and shall not
  be redeclared in a subsequent condition of that statement nor  in  the
  outermost  block  (or,  for  the  if  statement,  any of the outermost
  blocks) of the controlled statement; see _stmt.select_.

  3.3.3  Function prototype scope                    [basic.scope.proto]

1 In a function declaration, or in any function  declarator  except  the
  declarator  of a function definition (_dcl.fct.def_), names of parame-
  ters (if supplied) have function prototype scope, which terminates  at
  the end of the nearest enclosing function declarator.

  3.3.4  Function scope                                 [basic.funscope]

1 Labels  (_stmt.label_) have function scope and may be used anywhere in
  the function in which they are declared.  Only  labels  have  function
  scope.

  3.3.5  Namespace scope                         [basic.scope.namespace]

1 The  declarative  region  of  a namespace-definition is its namespace-
  body.  The potential scope denoted by  an  original-namespace-name  is
  the  concatenation  of  the declarative regions established by each of
  the namespace-definitions in the same  declarative  region  with  that
  original-namespace-name.   Entities  declared  in a namespace-body are
  said to be members of the namespace, and  names  introduced  by  these
  declarations  into the declarative region of the namespace are said to
  be member names of the namespace.  A namespace member name has  names-
  pace  scope.   Its  potential  scope  includes  its namespace from the
  name's point of declaration  (_basic.scope.pdecl_)  onwards;  and  for
  each  using-directive  (_namespace.udir_)  that nominates the member's
  namespace, the member's potential scope includes that portion  of  the
  potential scope of the using-directive that follows the member's point
  of declaration.  [Example:

  namespace N {
          int i;
          int g(int a) { return a; }
          int j();
          void q();
  }
  namespace { int l=1; }
  // the potential scope of l is from its point of declaration
  // to the end of the translation unit
  namespace N {
          int g(char a)           // overloads N::g(int)
          {
                  return l+a;     // l is from unnamed namespace
          }
          int i;                  // error: duplicate definition
          int j();                // OK: duplicate function declaration
          int j()                 // OK: definition of N::j()
          {
                  return g(i);    // calls N::g(int)
          }
          int q();                // error: different return type
  }
   --end example]

2 A namespace member can also be referred to after the :: scope  resolu-
  tion  operator  (_expr.prim_)  applied to the name of its namespace or
  the name of a namespace which nominates the member's  namespace  in  a
  using-directive; see _namespace.qual_.

3 A name declared outside all named or unnamed namespaces (_basic.names-
  pace_),  blocks  (_stmt.block_),  function  declarations  (_dcl.fct_),
  function  definitions (_dcl.fct.def_) and classes (clause _class_) has
  global namespace scope (also  called  global  scope).   The  potential
  scope   of   such   a   name   begins  at  its  point  of  declaration
  (_basic.scope.pdecl_) and ends at the end of the translation unit that
  is  its  declarative  region.   Names declared in the global namespace
  scope are said to be global.

  3.3.6  Class scope                                 [basic.scope.class]

1 The following rules describe the scope of names declared in classes.

  1)The potential scope of a name declared in a class consists not  only
    of  the declarative region following the name's declarator, but also
    of all function bodies, default arguments, and constructor ctor-ini-
    tializers in that class (including such things in nested classes).

  2)A  name  N  used in a class S shall refer to the same declaration in
    its context and when re-evaluated in the completed scope of  S.   No
    diagnostic is required for a violation of this rule.

  3)If  reordering  member  declarations  in a class yields an alternate
    valid program under (1) and (2), the program is ill-formed, no diag-
    nostic is required.

  4)A  name declared within a member function hides a declaration of the
    same name whose scope extends to or past the end of the member func-
    tion's class.

  5)The potential scope of a declaration that extends to or past the end
    of a class definition also extends to the  regions  defined  by  its
    member  definitions,  even if the members are defined lexically out-
    side the class (this includes static data member definitions, nested
    class definitions, member function definitions (including the member
    function body and, for  constructor  functions  (_class.ctor_),  the
    ctor-initializer   (_class.base.init_))   and  any  portion  of  the
    declarator part of such definitions which  follows  the  identifier,
    including  a  parameter-declaration-clause and any default arguments
    (_dcl.fct.default_).  [Example:
      typedef int  c;
      enum { i = 1 };
      class X {
          char  v[i];                         // error: i refers to ::i
                                              // but when reevaluated is X::i
          int  f() { return sizeof(c); }      // OK: X::c
          char  c;
          enum { i = 2 };
      };
      typedef char*  T;
      struct Y {
          T  a;                       // error: T refers to ::T
                                      // but when reevaluated is Y::T
          typedef long  T;
          T  b;
      };
      typedef int I;
      class D {
          typedef I I;                // error, even though no reordering involved
      };
     --end example]

2 The name of a class member shall only be used as follows:

  --in the scope of its class (as described above) or  a  class  derived
    (clause _class.derived_) from its class,

  --after  the  .  operator  applied to an expression of the type of its
    class (_expr.ref_) or a class derived from its class,

  --after the -> operator applied to a pointer to an object of its class
    (_expr.ref_) or a class derived from its class,

  --after  the :: scope resolution operator (_expr.prim_) applied to the
    name of its class or a class derived from its class.

  3.3.7  Name hiding                                [basic.scope.hiding]

1 A name can be hidden by an explicit declaration of that same name in a
  nested declarative region or derived class (_class.member.lookup_).

2 A  class  name  (_class.name_) or enumeration name (_dcl.enum_) can be
  hidden by the name of an object, function, or enumerator  declared  in
  the  same  scope.  If a class or enumeration name and an object, func-
  tion, or enumerator are declared in the same scope (in any order) with
  the  same  name,  the class or enumeration name is hidden wherever the
  object, function, or enumerator name is visible.

3 In a member function definition, the declaration of a local name hides
  the  declaration  of  a  member  of  the class with the same name; see
  _basic.scope.class_.  The declaration of a member in a  derived  class
  (clause  _class.derived_)  hides the declaration of a member of a base
  class of the same name; see _class.member.lookup_.

4 During the lookup of a name qualified by a  namespace  name,  declara-
  tions that would otherwise be made visible by a using-directive can be
  hidden by declarations with the same name in the namespace  containing
  the using-directive; see (_namespace.qual_).

5 If a name is in scope and is not hidden it is said to be visible.

  3.4  Name lookup                                        [basic.lookup]

1 The name lookup rules apply uniformly to all names (including typedef-
  names (_dcl.typedef_), namespace-names (_basic.namespace_) and  class-
  names  (_class.name_))  wherever  the grammar allows such names in the
  context discussed by a particular rule.  Name  lookup  associates  the
  use  of  a  name  with a declaration (_basic.def_) of that name.  Name
  lookup shall  find  an  unambiguous  declaration  for  the  name  (see
  _class.member.lookup_).   Name lookup may associate more than one dec-
  laration with a name if it finds the name to be a function  name;  the
  declarations   are   said  to  form  a  set  of  overloaded  functions
  (_over.load_).  Overload resolution (_over.match_) takes  place  after
  name  lookup  has succeeded.  The access rules (clause _class.access_)
  are considered only once name lookup and function overload  resolution
  (if  applicable)  have  succeeded.   Only  after name lookup, function
  overload resolution (if applicable) and access checking have succeeded
  are  the  attributes introduced by the name's declaration used further
  in expression processing (clause _expr_).

2 A name "looked up in the context of an expression" is looked up as  an
  unqualified name in the scope where the expression is found.

3 Because  the  name  of  a class is inserted in its class scope (clause
  _class_), the name of a class is also  considered  a  member  of  that
  class for the purposes of name hiding and lookup.

4 [Note:  _basic.link_  discusses linkage issues.  The notions of scope,
  point of declaration and name hiding are discussed  in  _basic.scope_.
  ]

  3.4.1  Unqualified name lookup                   [basic.lookup.unqual]

1 In  all  the  cases  listed  in  _basic.lookup.unqual_, the scopes are
  searched for a declaration in the order listed in each of the  respec-
  tive  categories;  name  lookup ends as soon as a declaration is found
  for the name.  If no declaration is found, the program is  ill-formed.

2 The  declarations  from  the  namespace nominated by a using-directive
  become visible in  a  namespace  enclosing  the  using-directive;  see
  _namespace.udir_.   For  the  purpose  of  the unqualified name lookup
  rules described in _basic.lookup.unqual_, the  declarations  from  the
  namespace  nominated  by the using-directive are considered members of
  that enclosing namespace.

3 The lookup for an unqualified name used as the postfix-expression of a
  function  call is described in _basic.lookup.koenig_.  [Note: for pur-
  poses of determining (during parsing) whether an expression is a post-
  fix-expression for a function call, the usual name lookup rules apply.
  The rules in _basic.lookup.koenig_ have no  effect  on  the  syntactic
  interpretation of an expression.  For example,
  typedef int f;
  struct A {
          friend void f(A &);
          operator int();
          void g(A a) {
                  f(a);
          }
  };
  The  expression  f(a)  is  a  cast-expression  equivalent  to  int(a).
  Because the expression is not a function call, the  argument-dependent
  name  lookup  (_basic.lookup.koenig_)  does  not  apply and the friend
  function f is not found.  ]

4 A name used in global scope, outside of any function, class  or  user-
  declared  namespace, shall be declared before its use in global scope.

5 A name used in a user-declared namespace outside of the definition  of
  any  function or class shall be declared before its use in that names-
  pace or before its use in a namespace enclosing its namespace.

6 A name used in the definition of a function3)  that  is  a  member  of
  namespace N (where, only for the purpose of exposition, N could repre-
  sent the global scope) shall be declared before its use in  the  block
  in  which  it is used or in one of its enclosing blocks (_stmt.block_)
  or, shall be declared before its use in namespace N  or,  if  N  is  a
  nested  namespace,  shall  be  declared  before  its use in one of N's
  enclosing namespaces.  [Example:

  _________________________
  3) This refers to unqualified names following the function declarator;
  such a name may be used as a type or as a default argument name in the
  parameter-declaration-clause, or may be used in the function body.

  namespace A {
          namespace N {
                  void f();
          }
  }
  void A::N::f() {
          i = 5;
          // The following scopes are searched for a declaration of i:
          // 1) outermost block scope of A::N::f, before the use of i
          // 2) scope of namespace N
          // 3) scope of namespace A
          // 4) global scope, before the definition of A::N::f
  }
   --end example]

7 A name used in the definition of a class X outside of a  member  func-
  tion body or nested class definition4) shall be declared in one of the
  following ways:

  --before its use in class X or be a  member  of  a  base  class  of  X
    (_class.member.lookup_), or

  --if X is a nested class of class Y (_class.nest_), before the defini-
    tion of X in Y, or shall be a member of a  base  class  of  Y  (this
    lookup  applies  in turn to Y's enclosing classes, starting with the
    innermost enclosing class),5) or

  --if X is a local class (_class.local_) or is  a  nested  class  of  a
    local  class,  before the definition of class X in a block enclosing
    the definition of class X, or

  --if X is a member of namespace N, or is a nested  class  of  a  class
    that  is a member of N, or is a local class or a nested class within
    a local class of a function that is a member of N, before the  defi-
    nition  of  class X in namespace N or in one of N's enclosing names-
    paces.

  [Example:

  _________________________
  4)  This  refers to unqualified names following the class name; such a
  name may be used in the base-clause or may be used in the class  defi-
  nition.
  5) This lookup applies whether the definition of X  is  nested  within
  Y's  definition or whether X's definition appears in a namespace scope
  enclosing Y's definition (_class.nest_).

  namespace M {
          class B { };
  }
  namespace N {
          class Y : public M::B {
                  class X {
                          int a[i];
                  };
          };
  }
  // The following scopes are searched for a declaration of i:
  // 1) scope of class N::Y::X, before the use of i
  // 2) scope of class N::Y, before the definition of N::Y::X
  // 3) scope of N::Y's base class M::B
  // 4) scope of namespace N, before the definition of N::Y
  // 5) global scope, before the definition of N
   --end example] [Note: when looking for a prior declaration of a class
  or  function introduced by a friend declaration, scopes outside of the
  innermost enclosing namespace scope are not  considered;  see  _names-
  pace.memdef_.   ]  [Note:  _basic.scope.class_  further  describes the
  restrictions on the use of names in a class definition.   _class.nest_
  further describes the restrictions on the use of names in nested class
  definitions.  _class.local_ further describes the restrictions on  the
  use of names in local class definitions.  ]

8 A  name used in the definition of a function that is a member function
  (_class.mfct_)6) of class X shall be declared in one of the  following
  ways:

  --before  its  use in the block in which it is used or in an enclosing
    block (_stmt.block_), or

  --shall be a member of class X or be a member of a  base  class  of  X
    (_class.member.lookup_), or

  --if  X is a nested class of class Y (_class.nest_), shall be a member
    of Y, or shall be a member of a base class of Y (this lookup applies
    in  turn  to  Y's  enclosing  classes,  starting  with the innermost
    enclosing class),7) or

  --if X is a local class (_class.local_) or is  a  nested  class  of  a
    local  class,  before the definition of class X in a block enclosing
    the definition of class X, or

  _________________________
  6) That is, an unqualified name  following  the  function  declarator;
  such a name may be used as a type or as a default argument name in the
  parameter-declaration-clause, or may be used in the function body, or,
  if  the  function is a constructor, may be used in the expression of a
  mem-initializer.
  7) This lookup applies whether the member function is  defined  within
  the definition of class X or whether the member function is defined in
  a namespace scope enclosing X's definition.

  --if  X  is  a  member of namespace N, or is a nested class of a class
    that is a member of N, or is a local class or a nested class  within
    a local class of a function that is a member of N, before the member
    function definition, in namespace N  or  in  one  of  N's  enclosing
    namespaces.

  [Example:
  class B { };
  namespace M {
          namespace N {
                  class X : public B {
                          void f();
                  };
          }
  }
  void M::N::X::f() {
          i = 16;
  }
  // The following scopes are searched for a declaration of i:
  // 1) outermost block scope of M::N::X::f, before the use of i
  // 2) scope of class M::N::X
  // 3) scope of M::N::X's base class B
  // 4) scope of namespace M::N
  // 5) scope of namespace M
  // 6) global scope, before the definition of M::N::X::f
     --end  example]  [Note:  _class.mfct_  and  _class.static_  further
  describe the restrictions on the use of names in member function defi-
  nitions.   _class.nest_  further describes the restrictions on the use
  of names in  the  scope  of  nested  classes.   _class.local_  further
  describes  the restrictions on the use of names in local class defini-
  tions.  ]

9 Name lookup for a name used in the definition  of  a  friend  function
  (_class.friend_) defined inline in the class granting friendship shall
  proceed as described for lookup in member  function  definitions.   If
  the  friend  function is not defined in the class granting friendship,
  name lookup  in  the  friend  function  definition  shall  proceed  as
  described for lookup in namespace member function definitions.

10In  a  friend declaration naming a member function, a name used in the
  function declarator and not part of a template-argument in a template-
  id is first looked up in the scope of the member function's class.  If
  it is not found, or if the name is part of a  template-argument  in  a
  template-id,  the look up is as described for unqualified names in the
  definition of the class granting friendship.  [Example:

  struct A {
          typedef int AT;
          void f1(AT);
          void f2(float);
  };
  struct B {
          typedef float BT;
          friend void A::f1(AT);  // parameter type is A::AT
          friend void A::f2(BT);  // parameter type is B::BT
  };
   --end example]

11During  the  lookup  for  a  name   used   as   a   default   argument
  (_dcl.fct.default_) in a function parameter-declaration-clause or used
  in  the  expression   of   a   mem-initializer   for   a   constructor
  (_class.base.init_), the function parameter names are visible and hide
  the names of entities declared in the block, class or namespace scopes
  containing the function declaration.  [Note: _dcl.fct.default_ further
  describes the restrictions on the use of names in  default  arguments.
  _class.base.init_  further  describes  the  restrictions on the use of
  names in a ctor-initializer.  ]

12A name used in the definition of a  static  data  member  of  class  X
  (_class.static.data_) (after the qualified-id of the static member) is
  looked up as if the name was used in a member function of  X.   [Note:
  _class.static.data_  further  describes the restrictions on the use of
  names in the definition of a static data member.  ]

13A name used in the handler for a function-try-block (clause  _except_)
  is  looked  up  as  if the name was used in the outermost block of the
  function definition.  In  particular,  the  function  parameter  names
  shall not be redeclared in the exception-declaration nor in the outer-
  most block of a handler for the function-try-block.  Names declared in
  the  outermost  block  of  the  function definition are not found when
  looked up in the  scope  of  a  handler  for  the  function-try-block.
  [Note: but function parameter names are found.  ]

14[Note: the rules for name lookup in template definitions are described
  in _temp.res_.  ]

  3.4.2  Argument-dependent name lookup            [basic.lookup.koenig]

1 When an unqualified name is used as the postfix-expression in a  func-
  tion  call  (_expr.call_),  other namespaces not considered during the
  usual unqualified lookup (_basic.lookup.unqual_) may be searched,  and
  namespace-scope friend function declarations (_class.friend_) not oth-
  erwise visible may be found.  These modifications to the search depend
  on  the  types  of the arguments (and for template template arguments,
  the namespace of the template argument).

2 For each argument type T in the function call, there is a set of  zero
  or  more  associated  namespaces  and a set of zero or more associated
  classes to be considered.  The  sets  of  namespaces  and  classes  is
  determined  entirely  by  the types of the function arguments (and the

  namespace of any  template  template  argument).   Typedef  names  and
  using-declarations used to specify the types do not contribute to this
  set.  The sets of namespaces and classes are determined in the follow-
  ing way:

  --If  T  is  a fundamental type, its associated sets of namespaces and
    classes are both empty.

  --If T is a class type, its associated classes are  the  class  itself
    and its direct and indirect base classes.  Its associated namespaces
    are the namespaces in which its associated classes are defined.

  --If T is a union or enumeration type, its associated namespace is the
    namespace  in  which  it  is  defined.  If it is a class member, its
    associated class is the member's class; else it  has  no  associated
    class.

  --If  T  is a pointer to U or an array of U, its associated namespaces
    and classes are those associated with U.

  --If T is a function type, its associated namespaces and  classes  are
    those associated with the function parameter types and those associ-
    ated with the return type.

  --If T is a pointer to a member function of a class X, its  associated
    namespaces and classes are those associated with the function param-
    eter types and return type, together with those associated with X.

  --If T is a pointer to a data member of class X, its associated names-
    paces and classes are those associated with the member type together
    with those associated with X.

  --If T is a template-id, its associated namespaces and classes are the
    namespace  in  which  the template is defined; for member templates,
    the member template's class; the namespaces and  classes  associated
    with  the types of the template arguments provided for template type
    parameters (excluding template template parameters); the  namespaces
    in  which  any  template  template  arguments  are  defined; and the
    classes in which any member  templates  used  as  template  template
    arguments  are  defined.   [Note: non-type template arguments do not
    contribute to the set of associated namespaces.  ]

  If the ordinary unqualified lookup of the name finds  the  declaration
  of  a class member function, the associated namespaces and classes are
  not considered.  Otherwise the set of declarations found by the lookup
  of  the  function  name  is the union of the set of declarations found
  using ordinary unqualified lookup and the set of declarations found in
  the namespaces and classes associated with the argument types.  [Exam-
  ple:

  namespace NS {
      class T { };
      void f(T);
  }
  NS::T parm;
  int main() {
      f(parm);                    // OK: calls NS::f
  }
   --end example]

3 When considering an associated namespace, the lookup is  the  same  as
  the lookup performed when the associated namespace is used as a quali-
  fier (_namespace.qual_) except that:

  --Any using-directives in the associated namespace are ignored.

  --Any namespace-scope friend functions declared in associated  classes
    are  visible within their respective namespaces even if they are not
    visible during an ordinary lookup (_class.friend_).

  3.4.3  Qualified name lookup                       [basic.lookup.qual]

1 The name of a class or namespace member can be referred to  after  the
  ::  scope  resolution operator (_expr.prim_) applied to a nested-name-
  specifier that nominates its class or namespace.   During  the  lookup
  for  a  name preceding the :: scope resolution operator, object, func-
  tion, and enumerator names are ignored.  If the name found  is  not  a
  class-name  (clause  _class_) or namespace-name (_namespace.def_), the
  program is ill-formed.  [Example:
  class A {
  public:
          static int n;
  };
  int main()
  {
          int A;
          A::n = 42;              // OK
          A b;                    // ill-formed: A does not name a type
  }
   --end example]

2 [Note: Multiply qualified names, such as N1::N2::N3::n, can be used to
  refer to members of nested classes (_class.nest_) or members of nested
  namespaces.  ]

3 In a declaration in which the declarator-id is a  qualified-id,  names
  used  before  the  qualified-id  being  declared  are looked up in the
  defining namespace scope; names following the qualified-id are  looked
  up in the scope of the member's class or namespace.  [Example:

  class X { };
  class C {
          class X { };
          static const int number = 50;
          static X arr[number];
  };
  X C::arr[number];               // ill-formed:
                                  // equivalent to: ::X  C::arr[C::number];
                                  // not to:  C::X  C::arr[C::number];
   --end example]

4 A name prefixed by the unary scope operator :: (_expr.prim_) is looked
  up in global scope, in the translation unit where  it  is  used.   The
  name  shall  be  declared in global namespace scope or shall be a name
  whose declaration is visible in global scope because of a using-direc-
  tive  (_namespace.qual_).   The  use  of :: allows a global name to be
  referred to even if its identifier has been hidden  (_basic.scope.hid-
  ing_).

5 If  a  pseudo-destructor-name  (_expr.pseudo_) contains a nested-name-
  specifier, the type-names are looked up as types in the  scope  desig-
  nated by the nested-name-specifier.  In a qualified-id of the form:
  ::opt nested-name-specifier ~ class-name
  where the nested-name-specifier designates a namespace scope, and in a
  qualified-id of the form:
  ::opt nested-name-specifier class-name :: ~ class-name
  the class-names are looked up as types in the scope designated by  the
  nested-name-specifier.  [Example:
  struct C {
          typedef int I;
  };
  typedef int I1, I2;
  extern int* p;
  extern int* q;
  p->C::I::~I();                  // I is looked up in the scope of C
  q->I1::~I2();                   // I2 is looked up in the scope of
                                  // the postfix-expression
  struct A {
          ~A();
  };
  typedef A AB;
  int main()
  {
          AB *p;
          p->AB::~AB();           // explicitly calls the destructor for A
  }
    --end  example]  [Note:  _basic.lookup.classref_  describes how name
  lookup proceeds after the .  and -> operators.  ]

  3.4.3.1  Class members                                    [class.qual]

1 If the nested-name-specifier of a qualified-id nominates a class,  the
  name  specified  after  the  nested-name-specifier is looked up in the
  scope of the  class  (_class.member.lookup_),  except  for  the  cases

  listed  below.   The  name shall represent one or more members of that
  class or of one of its base classes (clause _class.derived_).   [Note:
  a class member can be referred to using a qualified-id at any point in
  its potential scope (_basic.scope.class_).  ] The  exceptions  to  the
  name lookup rule above are the following:

  --a destructor name is looked up as specified in _basic.lookup.qual_;

  --a conversion-type-id of an operator-function-id is looked up both in
    the scope of the class and in the context in which the entire  post-
    fix-expression  occurs and shall refer to the same type in both con-
    texts;

  --the template-arguments of a template-id are looked up in the context
    in which the entire postfix-expression occurs.

2 A class member name hidden by a name in a nested declarative region or
  by the name of a derived class member can still be found if  qualified
  by the name of its class followed by the :: operator.

  3.4.3.2  Namespace members                            [namespace.qual]

1 If  the nested-name-specifier of a qualified-id nominates a namespace,
  the name specified after the nested-name-specifier is looked up in the
  scope  of  the namespace, except that the template-arguments of a tem-
  plate-id are looked up in the context in  which  the  entire  postfix-
  expression occurs.

2 Given X::m (where X is a user-declared namespace), or given ::m (where
  X is the global namespace), let S be the set of all declarations of  m
  in  X  and  in  the  transitive closure of all namespaces nominated by
  using-directives in X and its  used  namespaces,  except  that  using-
  directives  are  ignored  in any namespace, including X, directly con-
  taining one or more declarations of m.  No namespace is searched  more
  than once in the lookup of a name.  If S is the empty set, the program
  is ill-formed.  Otherwise, if S has exactly one member, or if the con-
  text of the reference is a using-declaration (_namespace.udecl_), S is
  the required set of declarations of m.  Otherwise if the use of  m  is
  not one that allows a unique declaration to be chosen from S, the pro-
  gram is ill-formed.  [Example:
  int x;
  namespace Y {
          void f(float);
          void h(int);
  }
  namespace Z {
          void h(double);
  }
  namespace A {
          using namespace Y;
          void f(int);
          void g(int);
          int i;
  }

  namespace B {
          using namespace Z;
          void f(char);
          int i;
  }
  namespace AB {
          using namespace A;
          using namespace B;
          void g();
  }
  void h()
  {
          AB::g();                // g is declared directly in AB,
                                  // therefore S is { AB::g() } and AB::g() is chosen
          AB::f(1);               // f is not declared directly in AB so the rules are
                                  // applied recursively to A and B;
                                  // namespace Y is not searched and Y::f(float)
                                  // is not considered;
                                  // S is { A::f(int), B::f(char) } and overload
                                  // resolution chooses A::f(int)
          AB::f('c');             // as above but resolution chooses B::f(char)

          AB::x++;                // x is not declared directly in AB, and
                                  // is not declared in A or B, so the rules are
                                  // applied recursively to Y and Z,
                                  // S is { } so the program is ill-formed
          AB::i++;                // i is not declared directly in AB so the rules are
                                  // applied recursively to A and B,
                                  // S is { A::i, B::i } so the use is ambiguous
                                  // and the program is ill-formed
          AB::h(16.8);            // h is not declared directly in AB and
                                  // not declared directly in A or B so the rules are
                                  // applied recursively to Y and Z,
                                  // S is { Y::h(int), Z::h(double) } and overload
                                  // resolution chooses Z::h(double)
  }

3 The same declaration found more than once is not an ambiguity (because
  it is still a unique declaration).  For example:
  namespace A {
          int a;
  }
  namespace B {
          using namespace A;
  }
  namespace C {
          using namespace A;
  }
  namespace BC {
          using namespace B;
          using namespace C;
  }

  void f()
  {
          BC::a++;                // OK: S is { A::a, A::a }
  }
  namespace D {
          using A::a;
  }
  namespace BD {
          using namespace B;
          using namespace D;
  }
  void g()
  {
          BD::a++;                // OK: S is { A::a, A::a }
  }

4 Because  each  referenced namespace is searched at most once, the fol-
  lowing is well-defined:
  namespace B {
          int b;
  }
  namespace A {
          using namespace B;
          int a;
  }
  namespace B {
          using namespace A;
  }
  void f()
  {
          A::a++;                 // OK: a declared directly in A, S is { A::a }
          B::a++;                 // OK: both A and B searched (once), S is { A::a }
          A::b++;                 // OK: both A and B searched (once), S is { B::b }
          B::b++;                 // OK: b declared directly in B, S is { B::b }
  }
   --end example]

5 During the lookup of a qualified namespace member name, if the  lookup
  finds  more than one declaration of the member, and if one declaration
  introduces a class name or enumeration name and the other declarations
  either  introduce  the  same  object,  the same enumerator or a set of
  functions, the non-type name hides the class or  enumeration  name  if
  and  only  if  the declarations are from the same namespace; otherwise
  (the declarations are from different namespaces), the program is  ill-
  formed.  [Example:
  namespace A {
          struct x { };
          int x;
          int y;
  }
  namespace B {
          struct y {};
  }

  namespace C {
          using namespace A;
          using namespace B;
          int i = C::x;           // OK, A::x (of type int)
          int j = C::y;           // ambiguous, A::y or B::y
  }
   --end example]

6 In  a declaration for a namespace member in which the declarator-id is
  a qualified-id, given that the qualified-id for the  namespace  member
  has the form
  nested-name-specifier unqualified-id
  the  unqualified-id shall name a member of the namespace designated by
  the nested-name-specifier.  [Example:
  namespace A {
          namespace B {
                  void f1(int);
          }
          using namespace B;
  }
  void A::f1(int) { }             // ill-formed, f1 is not a member of A
   --end example] However, in such namespace  member  declarations,  the
  nested-name-specifier  may rely on using-directives to implicitly pro-
  vide the initial part of the nested-name-specifier.  [Example:
  namespace A {
          namespace B {
                  void f1(int);
          }
  }
  namespace C {
          namespace D {
                  void f1(int);
          }
  }
  using namespace A;
  using namespace C::D;
  void B::f1(int){}               // OK, defines A::B::f1(int)
   --end example]

  3.4.4  Elaborated type specifiers                  [basic.lookup.elab]

1 An elaborated-type-specifier may be used  to  refer  to  a  previously
  declared  class-name or enum-name even though the name has been hidden
  by a non-type declaration (_basic.scope.hiding_).  The  class-name  or
  enum-name  in  the  elaborated-type-specifier  may  either be a simple
  identifer or be a qualified-id.

2 If the name in the elaborated-type-specifier is  a  simple  identifer,
  and unless the elaborated-type-specifier has the following form:
  class-key identifier ;
  the  identifier  is  looked  up according to _basic.lookup.unqual_ but
  ignoring any non-type names that have been  declared.   If  this  name
  lookup  finds  a  typedef-name,  the elaborated-type-specifier is ill-
  formed.  If the elaborated-type-specifier refers to an  enum-name  and

  this  lookup does not find a previously declared enum-name, the elabo-
  rated-type-specifier is ill-formed.  If the  elaborated-type-specifier
  refers  to  an  class-name  and this lookup does not find a previously
  declared class-name, or if the elaborated-type-specifier has the form:
  class-key identifier ;
  the  elaborated-type-specifier  is  a  declaration that introduces the
  class-name as described in _basic.scope.pdecl_.

3 If the name is a qualified-id, the name is  looked  up  according  its
  qualifications,  as described in _basic.lookup.qual_, but ignoring any
  non-type names that have been declared.  If this name lookup  finds  a
  typedef-name,  the  elaborated-type-specifier  is ill-formed.  If this
  name lookup does not find a previously declared  class-name  or  enum-
  name, the elaborated-type-specifier is ill-formed.  [Example:
  struct Node {
          struct Node* Next;      // OK: Refers to Node at global scope
          struct Data* Data;      // OK: Declares type Data
                                  // at global scope and member Data
  };
  struct Data {
          struct Node* Node;      // OK: Refers to Node at global scope
          friend struct ::Glob;   // error: Glob is not declared
                                  // cannot introduce a qualified type (_dcl.type.elab_)
          friend struct Glob;     // OK: Refers to (as yet) undeclared Glob
                                  // at global scope.
          /* ... */
  };
  struct Base {
          struct Data;                    // OK: Declares nested Data
          struct ::Data*     thatData;    // OK: Refers to ::Data
          struct Base::Data* thisData;    // OK: Refers to nested Data
          friend class ::Data;            // OK: global Data is a friend
          friend class Data;              // OK: nested Data is a friend
          struct Data { /* ... */ };      // Defines nested Data
          struct Data;                    // OK: Redeclares nested Data
  };
  struct Data;                    // OK: Redeclares Data at global scope
  struct ::Data;                  // error: cannot introduce a qualified type (_dcl.type.elab_)
  struct Base::Data;              // error: cannot introduce a qualified type (_dcl.type.elab_)
  struct Base::Datum;             // error: Datum undefined
  struct Base::Data* pBase;       // OK: refers to nested Data
   --end example]

  3.4.5  Class member access                     [basic.lookup.classref]

1 In a class member access expression (_expr.ref_), if the . or -> token
  is immediately followed by an identifier followed by a <, the  identi-
  fier  must be looked up to determine whether the < is the beginning of
  a template argument list (_temp.names_) or a less-than operator.   The
  identifier  is  first looked up in the class of the object expression.
  If the identifier is not found, it is then looked up in the context of
  the  entire postfix-expression and shall name a class or function tem-
  plate.  If the lookup in the class of the object  expression  finds  a
  template,  the  name  is  also  looked up in the context of the entire

  postfix-expression and

  --if the name is not found, the name found in the class of the  object
    expression is used, otherwise

  --if the name is found in the context of the entire postfix-expression
    and does not name a class template, the name found in the  class  of
    the object expression is used, otherwise

  --if  the  name  found  is a class template, it must refer to the same
    entity as the one found in the class of the object expression,  oth-
    erwise the program is ill-formed.

2 If  the  id-expression  in  a  class  member access (_expr.ref_) is an
  unqualified-id, and the type of the object expression is  of  a  class
  type C (or of pointer to a class type C), the unqualified-id is looked
  up in the scope of class C.  If the type of the object  expression  is
  of pointer to scalar type, the unqualified-id is looked up in the con-
  text of the complete postfix-expression.

3 If the unqualified-id is  ~type-name,  and  the  type  of  the  object
  expression is of a class type C (or of pointer to a class type C), the
  type-name is looked up in the context of the entire postfix-expression
  and  in  the  scope of class C.  The type-name shall refer to a class-
  name.  If type-name is found in both contexts, the name shall refer to
  the  same  class  type.   If  the  type of the object expression is of
  scalar type, the type-name is looked up in the scope of  the  complete
  postfix-expression.

4 If the id-expression in a class member access is a qualified-id of the
  form
  class-name-or-namespace-name::...
  the class-name-or-namespace-name following the .  or  ->  operator  is
  looked  up both in the context of the entire postfix-expression and in
  the scope of the class of the object expression.  If the name is found
  only  in  the  scope  of  the class of the object expression, the name
  shall refer to a class-name.  If the name is found only in the context
  of the entire postfix-expression, the name shall refer to a class-name
  or namespace-name.  If the name is found in both contexts, the  class-
  name-or-namespace-name  shall  refer  to  the same entity.  [Note: the
  result of looking up the class-name-or-namespace-name is not  required
  to  be a unique base class of the class type of the object expression,
  as long as the entity or entities named by the qualified-id  are  mem-
  bers  of the class type of the object expression and are not ambiguous
  according to _class.member.lookup_.
  struct A {
          int a;
  };
  struct B: virtual A { };
  struct C: B { };
  struct D: B { };
  struct E: public C, public D { };
  struct F: public A { };

  void f() {
          E e;
          e.B::a = 0;             // OK, only one A::a in E

          F f;
          f.A::a = 1;             // OK, A::a is a member of F
  }
   --end note]

5 If the qualified-id has the form
  ::class-name-or-namespace-name::...
  the  class-name-or-namespace-name  is  looked  up in global scope as a
  class-name or namespace-name.

6 If   the   nested-name-specifier   contains   a   class    template-id
  (_temp.names_), its template-arguments are evaluated in the context in
  which the entire postfix-expression occurs.

7 If the id-expression is a conversion-function-id, its conversion-type-
  id  shall denote the same type in both the context in which the entire
  postfix-expression occurs and in the  context  of  the  class  of  the
  object expression (or the class pointed to by the pointer expression).

  3.4.6  Using-directives and namespace aliases      [basic.lookup.udir]

1 When  looking  up  a namespace-name in a using-directive or namespace-
  alias-definition, only namespace names are considered.

  3.5  Program and linkage                                  [basic.link]

1 A program consists of one or more  translation  units  (clause  _lex_)
  linked  together.  A translation unit consists of a sequence of decla-
  rations.
  translation-unit:
          declaration-seqopt

2 A name is said to have linkage when it might denote the  same  object,
  reference,  function,  type,  template,  namespace  or value as a name
  introduced by a declaration in another scope:

  --When a name has external linkage,  the  entity  it  denotes  can  be
    referred  to by names from scopes of other translation units or from
    other scopes of the same translation unit.

  --When a name has internal linkage,  the  entity  it  denotes  can  be
    referred to by names from other scopes in the same translation unit.

  --When a name has no linkage, the entity it denotes cannot be referred
    to by names from other scopes.

3 A  name  having namespace scope (_basic.scope.namespace_) has internal
  linkage if it is the name of

  --an  object,  reference,  function  or  function  template  that   is

    explicitly declared static or,

  --an object or reference that is explicitly declared const and neither
    explicitly declared extern nor previously declared to have  external
    linkage; or

  --a data member of an anonymous union.

4 A  name  having namespace scope has external linkage if it is the name
  of

  --an object or reference, unless it has internal linkage; or

  --a function, unless it has internal linkage; or

  --a named class (clause _class_), or an unnamed  class  defined  in  a
    typedef  declaration  in  which  the  class has the typedef name for
    linkage purposes (_dcl.typedef_); or

  --a named enumeration (_dcl.enum_), or an unnamed enumeration  defined
    in  a  typedef  declaration in which the enumeration has the typedef
    name for linkage purposes (_dcl.typedef_); or

  --an enumerator belonging to an enumeration with external linkage; or

  --a template, unless it is a function template that has internal link-
    age (clause _temp_); or

  --a  namespace  (_basic.namespace_),  unless  it is declared within an
    unnamed namespace.

5 In addition, a member function, static data member, class or  enumera-
  tion  of class scope has external linkage if the name of the class has
  external linkage.

6 The name of a function declared in block scope, and  the  name  of  an
  object declared by a block scope extern declaration, have linkage.  If
  there is a visible declaration of an entity with  linkage  having  the
  same  name  and type, ignoring entities declared outside the innermost
  enclosing namespace scope, the block scope declaration  declares  that
  same  entity and receives the linkage of the previous declaration.  If
  there is more than one such  matching  entity,  the  program  is  ill-
  formed.   Otherwise,  if  no matching entity is found, the block scope
  entity receives external linkage.  [Example:
  static void f();
  static int i = 0;                       //1
  void g() {
          extern void f();                // internal linkage
          int i;                          //2: i has no linkage
          {
                  extern void f();        // internal linkage
                  extern int i;           //3: external linkage
          }
  }

  There are three objects named i in  this  program.   The  object  with
  internal  linkage  introduced by the declaration in global scope (line
  //1), the object with automatic storage duration and no linkage intro-
  duced by the declaration on line //2, and the object with static stor-
  age duration and external linkage introduced  by  the  declaration  on
  line //3.  ]

7 When  a block scope declaration of an entity with linkage is not found
  to refer to some other declaration, then that entity is  a  member  of
  the  innermost  enclosing  namespace.  However such a declaration does
  not introduce the member name in its namespace scope.  [Example:
  namespace X {
          void p()
          {
                  q();                    // error: q not yet declared
                  extern void q();        // q is a member of namespace X
          }
          void middle()
          {
                  q();                    // error: q not yet declared
          }
          void q() { /* ... */ }          // definition of X::q
  }

  void q() { /* ... */ }                  // some other, unrelated q
   --end example]

8 Names not covered by these rules have no linkage.  Moreover, except as
  noted,  a  name declared in a local scope (_basic.scope.local_) has no
  linkage.  A name with no linkage (notably, the name of a class or enu-
  meration declared in a local scope (_basic.scope.local_)) shall not be
  used to declare an entity with linkage.  If a declaration uses a type-
  def  name,  it  is  the  linkage of the type name to which the typedef
  refers that is considered.  [Example:
  void f()
  {
      struct A { int x; };        // no linkage
      extern A a;                 // ill-formed
      typedef A B;
      extern B b;                 // ill-formed
  }
   --end example] This implies that names with no linkage cannot be used
  as template arguments (_temp.arg_).

9 Two  names that are the same (clause _basic_) and that are declared in
  different scopes shall denote the same  object,  reference,  function,
  type, enumerator, template or namespace if

  --both  names  have  external linkage or else both names have internal
    linkage and are declared in the same translation unit; and

  --both names refer to members of the same namespace or to members, not
    by inheritance, of the same class; and

  --when  both  names denote functions, the function types are identical
    for purposes of overloading; and

  --when  both  names  denote   function   templates,   the   signatures
    (_temp.over.link_) are the same.

10After  all adjustments of types (during which typedefs (_dcl.typedef_)
  are replaced by their definitions), the types specified by all  decla-
  rations  referring  to  a given object or function shall be identical,
  except that declarations for an array object can specify  array  types
  that  differ  by  the  presence  or  absence  of  a  major array bound
  (_dcl.array_).  A violation of this rule on  type  identity  does  not
  require a diagnostic.

11[Note:  linkage  to non-C++ declarations can be achieved using a link-
  age-specification (_dcl.link_).  ]

  3.6  Start and termination                               [basic.start]

  3.6.1  Main function                                [basic.start.main]

1 A program shall contain a global function called main,  which  is  the
  designated start of the program.  It is implementation-defined whether
  a program in a freestanding environment is required to define  a  main
  function.  [Note: in a freestanding environment, start-up and termina-
  tion is implementation-defined; start-up  contains  the  execution  of
  constructors  for objects of namespace scope with static storage dura-
  tion; termination contains the execution of  destructors  for  objects
  with static storage duration.  ]

2 An  implementation  shall not predefine the main function.  This func-
  tion shall not be overloaded.  It shall have a  return  type  of  type
  int,  but otherwise its type is implementation-defined.  All implemen-
  tations shall allow both of the following definitions of main:
  int main() { /* ... */ }
  and
          int main(int argc, char* argv[]) { /* ... */ }
  In the latter form argc shall be the number of arguments passed to the
  program  from the environment in which the program is run.  If argc is
  nonzero  these  arguments  shall  be  supplied  in   argv[0]   through
  argv[argc-1]  as pointers to the initial characters of null-terminated
  multibyte strings (NTMBSs) (_lib.multibyte.strings_) and argv[0] shall
  be the pointer to the initial character of a NTMBS that represents the
  name used to invoke the program or "".  The value  of  argc  shall  be
  nonnegative.  The value of argv[argc] shall be 0.  [Note: it is recom-
  mended that any further (optional) parameters be added after argv.  ]

3 The function main shall not be used (_basic.def.odr_)  within  a  pro-
  gram.   The  linkage (_basic.link_) of main is implementation-defined.
  A program that declares main to be inline  or  static  is  ill-formed.
  The  name main is not otherwise reserved.  [Example: member functions,
  classes, and enumerations can be called main, as can entities in other
  namespaces.  ]

4 Calling the function
  void exit(int);
  declared  in  <cstdlib> (_lib.support.start.term_) terminates the pro-
  gram without leaving the current block and  hence  without  destroying
  any  objects  with automatic storage duration (_class.dtor_).  If exit
  is called to end a program during the destruction of  an  object  with
  static storage duration, the program has undefined behavior.

5 A return statement in main has the effect of leaving the main function
  (destroying any objects with automatic storage duration)  and  calling
  exit  with  the  return value as the argument.  If control reaches the
  end of main without encountering a return  statement,  the  effect  is
  that of executing
  return 0;

  3.6.2  Initialization of non-local objects          [basic.start.init]

1 The    storage    for    objects    with   static   storage   duration
  (_basic.stc.static_) shall be zero-initialized (_dcl.init_) before any
  other initialization takes place.  Zero-initialization and initializa-
  tion with a constant expression are collectively  called  static  ini-
  tialization;  all  other  initialization  is  dynamic  initialization.
  Objects of POD types (_basic.types_) with static storage duration ini-
  tialized with constant expressions (_expr.const_) shall be initialized
  before any dynamic initialization takes place.   Objects  with  static
  storage  duration  defined  in namespace scope in the same translation
  unit and dynamically initialized shall be initialized in the order  in
  which  their  definition  appears  in  the  translation  unit.  [Note:
  _dcl.init.aggr_ describes the order in  which  aggregate  members  are
  initialized.   The initialization of local static objects is described
  in _stmt.dcl_.  ]

2 An implementation is permitted to perform  the  initialization  of  an
  object  of  namespace  scope  with static storage duration as a static
  initialization even if such initialization is not required to be  done
  statically, provided that

  --the  dynamic version of the initialization does not change the value
    of any other object of namespace scope with static storage  duration
    prior to its initialization, and

  --the  static version of the initialization produces the same value in
    the initialized object as would be produced by the dynamic  initial-
    ization  if  all  objects  not required to be initialized statically
    were initialized dynamically.

  [Note: as a consequence, if  the  initialization  of  an  object  obj1
  refers  to an object obj2 of namespace scope with static storage dura-
  tion potentially requiring dynamic initialization and defined later in
  the same translation unit, it is unspecified whether the value of obj2
  used will be the value of the fully initialized obj2 (because obj2 was
  statically  initialized) or will be the value of obj2 merely zero-ini-
  tialized.  For example,

  inline double fd() { return 1.0; }
  extern double d1;
  double d2 = d1;                 // unspecified:
                                  // may be statically initialized to 0.0 or
                                  // dynamically initialized to 1.0
  double d1 = fd();               // may be initialized statically to 1.0
   --end note]

3 It is implementation-defined whether or not the dynamic initialization
  (_dcl.init_,  _class.static_,  _class.ctor_,  _class.expl.init_) of an
  object of namespace scope is done before the first statement of  main.
  If  the  initialization  is  deferred  to some point in time after the
  first statement of main, it shall occur before the first  use  of  any
  function  or object defined in the same translation unit as the object
  to be initialized.8) [Example:
  // - File 1 -
  #include "a.h"
  #include "b.h"
  B b;
  A::A(){
          b.Use();
  }
  // - File 2 -
  #include "a.h"
  A a;
  // - File 3 -
  #include "a.h"
  #include "b.h"
  extern A a;
  extern B b;

  int main() {
          a.Use();
          b.Use();
  }
  It is implementation-defined whether either  a  or  b  is  initialized
  before  main  is  entered  or  whether the initializations are delayed
  until a is first used in main.  In particular,  if  a  is  initialized
  before  main  is entered, it is not guaranteed that b will be initial-
  ized before it is used by the initialization of  a,  that  is,  before
  A::A is called.  If, however, a is initialized at some point after the
  first statement of main, b will be initialized prior  to  its  use  in
  A::A.  ]

4 If  construction  or  destruction of a non-local static object ends in
  throwing an uncaught  exception,  the  result  is  to  call  terminate
  (_lib.terminate_).

  _________________________
  8) An object defined in namespace  scope  having  initialization  with
  side-effects  must  be  initialized  even  if  it  is  not  used (_ba-
  sic.stc.static_).

  3.6.3  Termination                                  [basic.start.term]

1 Destructors  (_class.dtor_)  for initialized objects of static storage
  duration (declared at block scope or at namespace scope) are called as
  a  result  of  returning  from  main  and  as a result of calling exit
  (_lib.support.start.term_).   These  objects  are  destroyed  in   the
  reverse order of the completion of their constructor or of the comple-
  tion of their dynamic initialization.  If  an  object  is  initialized
  statically, the object is destroyed in the same order as if the object
  was dynamically initialized.  For an object of array  or  class  type,
  all  subobjects  of  that object are destroyed before any local object
  with static storage duration initialized during  the  construction  of
  the subobjects is destroyed.

2 If  a function contains a local object of static storage duration that
  has been destroyed and the function is called during  the  destruction
  of  an  object with static storage duration, the program has undefined
  behavior if the flow of control passes through the definition  of  the
  previously destroyed local object.

3 If  a  function  is  registered  with atexit (see <cstdlib>, _lib.sup-
  port.start.term_) then following the call to exit,  any  objects  with
  static  storage duration initialized prior to the registration of that
  function shall not be  destroyed  until  the  registered  function  is
  called  from the termination process and has completed.  For an object
  with static storage duration constructed after a  function  is  regis-
  tered  with  atexit,  then  following the call to exit, the registered
  function is not called until the execution of the object's  destructor
  has  completed.   If  atexit  is  called during the construction of an
  object, the complete object to which it  belongs  shall  be  destroyed
  before the registered function is called.

4 Calling the function
  void abort();
  declared   in  <cstdlib>  terminates  the  program  without  executing
  destructors for objects of automatic or static  storage  duration  and
  without calling the functions passed to atexit().

  3.7  Storage duration                                      [basic.stc]

1 Storage duration is the property of an object that defines the minimum
  potential lifetime of the storage containing the object.  The  storage
  duration  is determined by the construct used to create the object and
  is one of the following:

  --static storage duration

  --automatic storage duration

  --dynamic storage duration

2 Static and automatic storage durations  are  associated  with  objects
  introduced by declarations (_basic.def_) and implicitly created by the
  implementation (_class.temporary_).  The dynamic storage  duration  is

  associated with objects created with operator new (_expr.new_).

3 The  storage  class  specifiers static and auto are related to storage
  duration as described below.

4 The storage duration categories apply  to  references  as  well.   The
  lifetime of a reference is its storage duration.

  3.7.1  Static storage duration                      [basic.stc.static]

1 All  objects which neither have dynamic storage duration nor are local
  have static storage duration.  The storage  for  these  objects  shall
  last   for   the   duration   of   the   program  (_basic.start.init_,
  _basic.start.term_).

2 If an object of  static  storage  duration  has  initialization  or  a
  destructor  with  side  effects, it shall not be eliminated even if it
  appears to be unused, except that a class object or its  copy  may  be
  eliminated as specified in _class.copy_.

3 The keyword static can be used to declare a local variable with static
  storage duration.  [Note: _stmt.dcl_ describes the  initialization  of
  local  static  variables; _basic.start.term_ describes the destruction
  of local static variables.  ]

4 The keyword static applied to a class data member in a  class  defini-
  tion gives the data member static storage duration.

  3.7.2  Automatic storage duration                     [basic.stc.auto]

1 Local  objects  explicitly declared auto or register or not explicitly
  declared static or extern have automatic storage duration.  The  stor-
  age  for these objects lasts until the block in which they are created
  exits.

2 [Note: these objects are initialized and  destroyed  as  described  in
  _stmt.dcl_.  ]

3 If  a  named  automatic object has initialization or a destructor with
  side effects, it shall not be destroyed before the end of  its  block,
  nor shall it be eliminated as an optimization even if it appears to be
  unused, except that a class object or its copy may  be  eliminated  as
  specified in _class.copy_.

  3.7.3  Dynamic storage duration                    [basic.stc.dynamic]

1 Objects   can   be   created   dynamically  during  program  execution
  (_intro.execution_), using new-expressions (_expr.new_), and destroyed
  using  delete-expressions  (_expr.delete_).  A C++ implementation pro-
  vides access to, and management of, dynamic  storage  via  the  global
  allocation  functions  operator  new and operator new[] and the global
  deallocation functions operator delete and operator delete[].

2 The library provides default definitions for the global allocation and
  deallocation functions.  Some global allocation and deallocation func-
  tions are replaceable (_lib.new.delete_).  A C++ program shall provide
  at  most  one  definition  of a replaceable allocation or deallocation
  function.  Any such function definition replaces the  default  version
  provided  in the library (_lib.replacement.functions_).  The following
  allocation  and  deallocation  functions  (_lib.support.dynamic_)  are
  implicitly declared in global scope in each translation unit of a pro-
  gram
  void* operator new(std::size_t) throw(std::bad_alloc);
  void* operator new[](std::size_t) throw(std::bad_alloc);
  void operator delete(void*) throw();
  void operator delete[](void*) throw();
  These implicit declarations introduce only the function names operator
  new,  operator  new[], operator delete, operator delete[].  [Note: the
  implicit declarations do not introduce the names std,  std::bad_alloc,
  and  std::size_t,  or any other names that the library uses to declare
  these names.  Thus, a new-expression,  delete-expression  or  function
  call  that  refers  to  one  of  these functions without including the
  header   <new>   is   well-formed.    However,   referring   to   std,
  std::bad_alloc, and std::size_t is ill-formed unless the name has been
  declared by including the appropriate  header.   ]  Allocation  and/or
  deallocation  functions can also be declared and defined for any class
  (_class.free_).

3 Any allocation and/or deallocation functions defined in a C++  program
  shall conform to the semantics specified in _basic.stc.dynamic.alloca-
  tion_ and _basic.stc.dynamic.deallocation_.

  3.7.3.1  Allocation functions           [basic.stc.dynamic.allocation]

1 An allocation function shall be a class member function  or  a  global
  function;  a  program  is  ill-formed  if  an  allocation  function is
  declared in a namespace scope other  than  global  scope  or  declared
  static  in  global  scope.  The return type shall be void*.  The first
  parameter shall have type  size_t  (_lib.support.types_).   The  first
  parameter    shall   not   have   an   associated   default   argument
  (_dcl.fct.default_).  The value of the first parameter shall be inter-
  preted  as  the requested size of the allocation.  An allocation func-
  tion can be a function template.  Such a template  shall  declare  its
  return  type and first parameter as specified above (that is, template
  parameter types shall not be used in the return type and first parame-
  ter  type).   Template  allocation  functions  shall  have two or more
  parameters.

2 The allocation function attempts to allocate the requested  amount  of
  storage.   If  it  is  successful,  it shall return the address of the
  start of a block of storage whose length in bytes shall be at least as
  large as the requested size.  There are no constraints on the contents
  of the allocated storage on return from the allocation function.   The
  order,  contiguity,  and initial value of storage allocated by succes-
  sive calls to an allocation  function  is  unspecified.   The  pointer
  returned  shall  be  suitably aligned so that it can be converted to a
  pointer of any complete object type and then used to access the object

  or  array  in  the  storage allocated (until the storage is explicitly
  deallocated by a call to a corresponding deallocation  function).   If
  the  size of the space requested is zero, the value returned shall not
  be a null pointer value (_conv.ptr_).  The results of dereferencing  a
  pointer returned as a request for zero size are undefined.9)

3 An allocation function that fails to allocate storage can  invoke  the
  currently installed new_handler (_lib.new.handler_), if any.  [Note: A
  program-supplied allocation function can obtain  the  address  of  the
  currently  installed  new_handler  using  the set_new_handler function
  (_lib.set.new.handler_).  ] If an allocation function declared with an
  empty exception-specification (_except.spec_), throw(), fails to allo-
  cate storage, it shall return a null pointer.   Any  other  allocation
  function that fails to allocate storage shall only indicate failure by
  throwing an exception of class std::bad_alloc (_lib.bad.alloc_)  or  a
  class derived from std::bad_alloc.

4 A  global  allocation  function  is only called as the result of a new
  expression (_expr.new_), or called directly using  the  function  call
  syntax  (_expr.call_), or called indirectly through calls to the func-
  tions in the C++ standard library.  [Note:  in  particular,  a  global
  allocation function is not called to allocate storage for objects with
  static storage duration  (_basic.stc.static_),  for  objects  of  type
  type_info (_expr.typeid_), for the copy of an object thrown by a throw
  expression (_except.throw_).  ]

  3.7.3.2  Deallocation functions       [basic.stc.dynamic.deallocation]

1 Deallocation functions shall be class member functions or global func-
  tions;  a program is ill-formed if deallocation functions are declared
  in a namespace scope other than global scope  or  declared  static  in
  global scope.

2 Each  deallocation  function shall return void and its first parameter
  shall be void*.  A deallocation function can have more than one param-
  eter.   If a class T has a member deallocation function named operator
  delete with exactly one parameter, then that function is a usual (non-
  placement) deallocation function.  If class T does not declare such an
  operator delete but does declare a member deallocation function  named
  operator  delete  with exactly two parameters, the second of which has
  type std::size_t (_lib.support.types_), then this function is a  usual
  deallocation function.  Similarly, if a class T has a member dealloca-
  tion function named operator delete[] with exactly one parameter, then
  that  function  is  a usual (non-placement) deallocation function.  If
  class T does not declare such an operator delete[] but does declare  a
  member  deallocation function named operator delete[] with exactly two
  parameters, the second of which has type std::size_t, then this  func-
  tion is a usual deallocation function.  A deallocation function can be
  an instance of a function template.  Neither the first  parameter  nor
  _________________________
  9)  The intent is to have operator new() implementable by calling mal-
  loc() or calloc(), so the rules are substantially the same.  C++  dif-
  fers  from C in requiring a zero request to return a non-null pointer.

  the return type shall depend on a template parameter.  [Note: that is,
  a deallocation function template shall have a first parameter of  type
  void*  and  a return type of void (as specified above).  ] A dealloca-
  tion function template shall have two or more function parameters.   A
  template  instance  is never a usual deallocation function, regardless
  of its signature.

3 The value of the first argument supplied to one  of  the  deallocation
  functions  provided  in  the  standard  library  may be a null pointer
  value; if so, the call to the deallocation  function  has  no  effect.
  Otherwise,  the  value supplied to operator delete(void*) in the stan-
  dard library shall be one of the values returned by a previous invoca-
  tion  of  either  operator  new(size_t)  or operator new(size_t, const
  std::nothrow_t&) in the standard library, and the  value  supplied  to
  operator  delete[](void*)  in the standard library shall be one of the
  values  returned  by  a  previous  invocation   of   either   operator
  new[](size_t)  or operator new[](size_t, const std::nothrow_t&) in the
  standard library.

4 If the argument given to  a  deallocation  function  in  the  standard
  library  is a pointer that is not the null pointer value (_conv.ptr_),
  the deallocation function shall deallocate the storage  referenced  by
  the  pointer,  rendering invalid all pointers referring to any part of
  the deallocated storage.  The effect of using an invalid pointer value
  (including passing it to a deallocation function) is undefined.10)

  3.7.4  Duration of sub-objects                     [basic.stc.inherit]

1 The storage duration of member subobjects, base class  subobjects  and
  array elements is that of their complete object (_intro.object_).

  3.8  Object Lifetime                                      [basic.life]

1 The  lifetime  of  an object is a runtime property of the object.  The
  lifetime of an object of type T begins when:

  --storage with the proper alignment and size for type T  is  obtained,
    and

  --if  T is a class type with a non-trivial constructor (_class.ctor_),
    the constructor call has completed.

  The lifetime of an object of type T ends when:

  --if T is a class type with a non-trivial  destructor  (_class.dtor_),
    the destructor call starts, or

  --the storage which the object occupies is reused or released.

  _________________________
  10)  On  some  implementations,  it  causes a system-generated runtime
  fault.

2 [Note:  the  lifetime  of  an  array  object  or  of an object of type
  (_basic.types_) starts as soon as storage with proper size and  align-
  ment  is  obtained,  and  its lifetime ends when the storage which the
  array or object occupies is  reused  or  released.   _class.base.init_
  describes the lifetime of base and member subobjects.  ]

3 The properties ascribed to objects throughout this International Stan-
  dard apply for a given object only during  its  lifetime.   [Note:  in
  particular,  before  the  lifetime  of  an object starts and after its
  lifetime ends there are significant restrictions on  the  use  of  the
  object, as described below, in _class.base.init_ and in _class.cdtor_.
  Also, the behavior of an object  under  construction  and  destruction
  might  not be the same as the behavior of an object whose lifetime has
  started and not ended.  _class.base.init_ and  _class.cdtor_  describe
  the  behavior  of  objects  during  the  construction  and destruction
  phases.  ]

4 A program may end the lifetime of any object by  reusing  the  storage
  which  the object occupies or by explicitly calling the destructor for
  an object of a class type  with  a  non-trivial  destructor.   For  an
  object  of  a class type with a non-trivial destructor, the program is
  not required to call the  destructor  explicitly  before  the  storage
  which  the object occupies is reused or released; however, if there is
  no  explicit  call  to  the  destructor  or  if  a   delete-expression
  (_expr.delete_)  is  not  used  to release the storage, the destructor
  shall not be implicitly called and any program  that  depends  on  the
  side effects produced by the destructor has undefined behavior.

5 Before  the  lifetime  of  an object has started but after the storage
  which the object will occupy has been allocated11) or, after the life-
  time of an object has ended and before the storage  which  the  object
  occupied is reused or released, any pointer that refers to the storage
  location where the object will be or was located may be used but  only
  in   limited  ways.   Such  a  pointer  refers  to  allocated  storage
  (_basic.stc.dynamic.deallocation_), and using the pointer  as  if  the
  pointer  were  of  type void*, is well-defined.  Such a pointer may be
  dereferenced but the resulting lvalue may  only  be  used  in  limited
  ways,  as  described  below.   If the object will be or was of a class
  type with a non-trivial destructor, and the pointer  is  used  as  the
  operand  of  a  delete-expression, the program has undefined behavior.
  If the object will be or was of a non-POD class type, the program  has
  undefined behavior if:

  --the  pointer  is  used  to access a non-static data member or call a
    non-static member function of the object, or

  --the pointer is implicitly converted (_conv.ptr_) to a pointer  to  a
    base class type, or

  --the   pointer   is   used   as   the   operand   of   a  static_cast
  _________________________
  11) For example, before the construction of a global object of non-POD
  class type (_class.cdtor_).

    (_expr.static.cast_) (except when the conversion is to void*, or  to
    void* and subsequently to char*, or unsigned char*).

  --the   pointer   is   used   as   the   operand   of  a  dynamic_cast
    (_expr.dynamic.cast_).  [Example:
      struct B {
              virtual void f();
              void mutate();
              virtual ~B();
      };

      struct D1 : B { void f(); };
      struct D2 : B { void f(); };
      void B::mutate() {
              new (this) D2;          // reuses storage - ends the lifetime of *this
              f();                    // undefined behavior
              ... = this;             // OK, this points to valid memory
      }
      void g() {
              void* p = malloc(sizeof(D1) + sizeof(D2));
              B* pb = new (p) D1;
              pb->mutate();
              &pb;                    // OK: pb points to valid memory
              void* q = pb;           // OK: pb points to valid memory
              pb->f();                // undefined behavior, lifetime of *pb has ended
      }
     --end example]

6 Similarly, before the lifetime of an object has started but after  the
  storage  which the object will occupy has been allocated or, after the
  lifetime of an object has ended  and  before  the  storage  which  the
  object  occupied is reused or released, any lvalue which refers to the
  original object may be used but only in limited ways.  Such an  lvalue
  refers  to  allocated  storage (_basic.stc.dynamic.deallocation_), and
  using the properties of the lvalue which do not depend on its value is
  well-defined.   If  an  lvalue-to-rvalue  conversion  (_conv.lval_) is
  applied to such an lvalue, the program has undefined behavior; if  the
  original  object  will  be or was of a non-POD class type, the program
  has undefined behavior if:

  --the lvalue is used to access a non-static data member or call a non-
    static member function of the object, or

  --the  lvalue is implicitly converted (_conv.ptr_) to a reference to a
    base class type, or

  --the   lvalue   is   used   as   the   operand   of   a   static_cast
    (_expr.static.cast_)  (except  when  the conversion is ultimately to
    char& or unsigned char&), or

  --the  lvalue   is   used   as   the   operand   of   a   dynamic_cast
    (_expr.dynamic.cast_) or as the operand of typeid.

7 If,  after  the lifetime of an object has ended and before the storage
  which the object occupied is reused or released, a new object is  cre-
  ated  at  the  storage  location which the original object occupied, a
  pointer that pointed to the original object, a reference that referred
  to  the original object, or the name of the original object will auto-
  matically refer to the new object and, once the lifetime  of  the  new
  object has started, can be used to manipulate the new object, if:

  --the storage for the new object exactly overlays the storage location
    which the original object occupied, and

  --the new object is of the same type as the original object  (ignoring
    the top-level cv-qualifiers), and

  --the  original  object  was a most derived object (_intro.object_) of
    type T and the new object is a most derived object of type  T  (that
    is, they are not base class subobjects).  [Example:
      struct C {
              int i;
              void f();
              const C& operator=( const C& );
      };
      const C& C::operator=( const C& other)
      {
              if ( this != &other )
              {
                      this->~C();             // lifetime of *this ends
                      new (this) C(other);    // new object of type C created
                      f();                    // well-defined
              }
              return *this;
      }
      C c1;
      C c2;
      c1 = c2;                        // well-defined
      c1.f();                         // well-defined; c1 refers to a new object of type C
     --end example]

8 If  a  program  ends  the  lifetime of an object of type T with static
  (_basic.stc.static_) or automatic (_basic.stc.auto_) storage  duration
  and if T has a non-trivial destructor,12) the program must ensure that
  an  object  of  the  original type occupies that same storage location
  when the implicit destructor call takes place; otherwise the  behavior
  of the program is undefined.  This is true even if the block is exited
  with an exception.  [Example:

  _________________________
  12) that is, an object for which a destructor will be called implicit-
  ly -- either upon exit from the block for  an  object  with  automatic
  storage  duration  or  upon  exit  from the program for an object with
  static storage duration.

  class T { };
  struct B {
          ~B();
  };
  void h() {
          B b;
          new (&b) T;
  }                               // undefined behavior at block exit
   --end example]

9 Creating a new object at the storage location that a const object with
  static or automatic storage duration occupies or, at the storage loca-
  tion that such a const object used to occupy before its lifetime ended
  results in undefined behavior.  [Example:
  struct B {
          B();
          ~B();
  };
  const B b;
  void h() {
          b.~B();
          new (&b) const B;       // undefined behavior
  }
   --end example]

  3.9  Types                                               [basic.types]

1 [Note: _basic.types_ and the subclauses thereof impose requirements on
  implementations regarding the representation of types.  There are  two
  kinds  of types: fundamental types and compound types.  Types describe
  objects  (_intro.object_),  references   (_dcl.ref_),   or   functions
  (_dcl.fct_).  ]

2 For  any complete POD object type T, whether or not the object holds a
  valid value of type T, the underlying bytes (_intro.memory_) making up
  the object can be copied into an array of char or unsigned char.13) If
  the  content of the array of char or unsigned char is copied back into
  the object, the object shall subsequently  hold  its  original  value.
  [Example:
  #define N sizeof(T)
  char buf[N];
  T obj;                          // obj initialized to its original value
  memcpy(buf, &obj, N);           // between these two calls to memcpy,
                                  // obj might be modified
  memcpy(&obj, buf, N);           // at this point, each subobject of obj of scalar type
                                  // holds its original value
   --end example]

3 For  any  POD type T, if two pointers to T point to distinct T objects
  obj1 and obj2, if the value of obj1 is copied  into  obj2,  using  the
  _________________________
  13)  By using, for example, the library functions (_lib.headers_) mem-
  cpy or memmove.

  memcpy  library  function, obj2 shall subsequently hold the same value
  as obj1.  [Example:
  T* t1p;
  T* t2p;
                                  // provided that t2p points to an initialized object ...
  memcpy(t1p, t2p, sizeof(T));    // at this point, every subobject of POD type in *t1p
                                  // contains the same value as the corresponding subobject in
                                  // *t2p
   --end example]

4 The object representation of an object of type T is the sequence of  N
  unsigned char objects taken up by the object of type T, where N equals
  sizeof(T).  The value representation of an object is the set  of  bits
  that  hold  the value of type T.  For POD types, the value representa-
  tion is a set of bits in the object representation that  determines  a
  value,  which is one discrete element of an implementation-defined set
  of values.14)

5 Object   types   have   alignment  requirements  (_basic.fundamental_,
  _basic.compound_).  The alignment of a  complete  object  type  is  an
  implementation-defined  integer  value representing a number of bytes;
  an object is allocated at an address that meets the alignment require-
  ments of its object type.

6 A class that has been declared but not defined, or an array of unknown
  size or of incomplete element type, is an incompletely-defined  object
  type.15) Incompletely-defined object types  and  the  void  types  are
  incomplete  types (_basic.fundamental_).  Objects shall not be defined
  to have an incomplete type.

7 A class type (such as "class X") might be incomplete at one point in a
  translation unit and complete later on; the type "class X" is the same
  type at both points.  The declared type of an array object might be an
  array  of incomplete class type and therefore incomplete; if the class
  type is completed later on in the translation  unit,  the  array  type
  becomes complete; the array type at those two points is the same type.
  The declared type of an array object might be an array of unknown size
  and  therefore  be  incomplete  at one point in a translation unit and
  complete later on; the array types at  those  two  points  ("array  of
  unknown bound of T" and "array of N T") are different types.  The type
  of a pointer to array of unknown size, or of a type defined by a type-
  def  declaration  to be an array of unknown size, cannot be completed.
  [Example:

  _________________________
  14) The intent is that the memory model of C++ is compatible with that
  of ISO/IEC 9899 Programming Language C.
  15)  The size and layout of an instance of an incompletely-defined ob-
  ject type is unknown.

  class X;                        // X is an incomplete type
  extern X* xp;                   // xp is a pointer to an incomplete type
  extern int arr[];               // the type of arr is incomplete
  typedef int UNKA[];             // UNKA is an incomplete type
  UNKA* arrp;                     // arrp is a pointer to an incomplete type
  UNKA** arrpp;
  void foo()
  {
      xp++;                       // ill-formed:  X is incomplete
      arrp++;                     // ill-formed:  incomplete type
      arrpp++;                    // OK: sizeof UNKA* is known
  }
  struct X { int i; };            // now X is a complete type
  int  arr[10];                   // now the type of arr is complete
  X x;
  void bar()
  {
      xp = &x;                    // OK; type is ``pointer to X''
      arrp = &arr;                // ill-formed: different types
      xp++;                       // OK:  X is complete
      arrp++;                     // ill-formed:  UNKA can't be completed
  }
   --end example]

8 [Note: the rules for declarations and expressions  describe  in  which
  contexts incomplete types are prohibited.  ]

9 An  object  type is a (possibly cv-qualified) type that is not a func-
  tion type, not a reference type, and not a void type.

10Arithmetic types  (_basic.fundamental_),  enumeration  types,  pointer
  types,  and  pointer to member types (_basic.compound_), and cv-quali-
  fied versions of these types (_basic.type.qualifier_) are collectively
  called  scalar types.  Scalar types, POD-struct types, POD-union types
  (clause _class_), arrays of such types and  cv-qualified  versions  of
  these  types  (_basic.type.qualifier_)  are  collectively  called  POD
  types.

11If two types T1 and T2 are the same type, then T1 and T2  are  layout-
  compatible types.  [Note: Layout-compatible enumerations are described
  in  _dcl.enum_.   Layout-compatible  POD-structs  and  POD-unions  are
  described in _class.mem_.  ]

  3.9.1  Fundamental types                           [basic.fundamental]

1 Objects  declared  as  characters char) shall be large enough to store
  any member of the implementation's basic character set.  If a  charac-
  ter  from this set is stored in a character object, the integral value
  of that character object is equal to the value of the single character
  literal  form of that character.  It is implementation-defined whether
  a char object can hold negative values.  Characters can be  explicitly
  declared   unsigned   or   signed.    Plain   char,  signed char,  and
  unsigned char are three distinct types.  A char, a signed char, and an
  unsigned char  occupy  the  same  amount  of storage and have the same

  alignment requirements (_basic.types_); that is, they  have  the  same
  object  representation.   For  character types, all bits of the object
  representation participate in the value representation.  For  unsigned
  character types, all possible bit patterns of the value representation
  represent numbers.  These requirements do not hold  for  other  types.
  In  any  particular  implementation,  a  plain char object can take on
  either the same values as a signed char or an unsigned char; which one
  is implementation-defined.

2 There  are  four  signed  integer  types:  "signed char", "short int",
  "int", and "long int."  In this list, each type provides at  least  as
  much  storage  as those preceding it in the list.  Plain ints have the
  natural  size  suggested  by  the  architecture   of   the   execution
  environment16) ; the other signed integer types are provided  to  meet
  special needs.

3 For  each  of  the  signed integer types, there exists a corresponding
  (but different) unsigned  integer  type:  "unsigned  char",  "unsigned
  short  int",  "unsigned  int",  and "unsigned long int," each of which
  occupies the same  amount  of  storage  and  has  the  same  alignment
  requirements  (_basic.types_)  as  the  corresponding  signed  integer
  type17) ; that is, each signed integer type has the same object repre-
  sentation as its corresponding unsigned integer type.   The  range  of
  nonnegative  values of a signed integer type is a subrange of the cor-
  responding unsigned integer type, and the value representation of each
  corresponding signed/unsigned type shall be the same.

4 Unsigned  integers,  declared  unsigned, shall obey the laws of arith-
  metic modulo 2n where n is the number of bits in the value representa-
  tion of that particular size of integer.18)

5 Type  wchar_t  is  a distinct type whose values can represent distinct
  codes for all members of the largest extended character set  specified
  among  the  supported locales (_lib.locale_).  Type wchar_t shall have
  the same size, signedness, and alignment requirements  (_basic.types_)
  as one of the other integral types, called its underlying type.

6 Values of type bool are either true or false.19) [Note: there  are  no
  signed, unsigned, short, or long bool types or values.  ] As described
  below, bool values behave as integral  types.   Values  of  type  bool
  _________________________
  16) that is, large enough to contain any value in the range of INT_MIN
  and INT_MAX, as defined in the header <climits>.
  17) See _dcl.type.simple_ regarding the correspondence  between  types
  and the sequences of type-specifiers that designate them.
  18)  This implies that unsigned arithmetic does not overflow because a
  result that cannot be represented by the  resulting  unsigned  integer
  type is reduced modulo the number that is one greater than the largest
  value that can be represented by the resulting unsigned integer  type.
  19)  Using  a bool value in ways described by this International Stan-
  dard as ``undefined,'' such as by examining the value of an uninitial-
  ized  automatic  variable,  might  cause it to behave as if is neither
  true nor false.

  participate in integral promotions (_conv.prom_).

7 Types  bool,  char, wchar_t, and the signed and unsigned integer types
  are collectively called integral types.20) A synonym for integral type
  is  integer  type.  The representations of integral types shall define
  values  by  use of  a pure binary numeration system.21) [Example: this
  International Standard permits  2's  complement,  1's  complement  and
  signed magnitude representations for integral types.  ]

8 There  are three floating point types: float, double, and long double.
  The type double provides at least as much precision as float, and  the
  type  long  double provides at least as much precision as double.  The
  set of values of the type float is a subset of the set  of  values  of
  the  type  double; the set of values of the type double is a subset of
  the set of values of the type long double.  The  value  representation
  of  floating-point  types  is  implementation-defined.   Integral  and
  floating types are collectively called arithmetic types.   Specializa-
  tions  of  the standard template numeric_limits (_lib.support.limits_)
  shall specify the maximum and minimum values of each  arithmetic  type
  for an implementation.

9 The  void type has an empty set of values.  The void type is an incom-
  plete type that cannot be completed.  It is used as  the  return  type
  for  functions  that  do  not  return  a value.  Any expression can be
  explicitly converted to type cv void (_expr.cast_).  An expression  of
  type void shall be used only as an expression statement (_stmt.expr_),
  as an operand of a comma expression (_expr.comma_),  as  a  second  or
  third operand of ?: (_expr.cond_), as the operand of typeid, or as the
  expression in a return statement (_stmt.return_) for a  function  with
  the return type void.

10[Note:  even  if the implementation defines two or more basic types to
  have the same value representation, they  are  nevertheless  different
  types.  ]

  3.9.2  Compound types                                 [basic.compound]

1 Compound types can be constructed in the following ways:

  --arrays of objects of a given type, _dcl.array_;

  --functions,  which  have parameters of given types and return void or
    references or objects of a given type, _dcl.fct_;
  _________________________
  20) Therefore, enumerations (_dcl.enum_) are  not  integral;  however,
  enumerations  can  be promoted to int, unsigned int, long, or unsigned
  long, as specified in _conv.prom_.
  21) A positional representation for integers that uses the binary dig-
  its  0  and  1, in which the values represented by successive bits are
  additive, begin with 1, and are multiplied by successive integral pow-
  er  of  2,  except  perhaps  for  the  bit  with the highest position.
  (Adapted from the American National Dictionary  for  Information  Pro-
  cessing Systems.)

  --pointers  to  void or objects or functions (including static members
    of classes) of a given type, _dcl.ptr_;

  --references to objects or functions of a given type, _dcl.ref_;

  --classes containing a sequence of objects of  various  types  (clause
    _class_),  a set of types, enumerations and functions for manipulat-
    ing these objects (_class.mfct_), and a set of restrictions  on  the
    access to these entities (clause _class.access_);

  --unions, which are classes capable of containing objects of different
    types at different times, _class.union_;

  --enumerations, which comprise a set of named constant  values.   Each
    distinct   enumeration  constitutes  a  different  enumerated  type,
    _dcl.enum_;

  --pointers to non-static22) class members, which identify members of a
    given type within objects of a given class, _dcl.mptr_.

2 These methods  of  constructing  types  can  be  applied  recursively;
  restrictions  are  mentioned in _dcl.ptr_, _dcl.array_, _dcl.fct_, and
  _dcl.ref_.

3 A pointer to objects of type T is referred to as  a  "pointer  to  T."
  [Example:  a  pointer  to  an  object  of  type  int is referred to as
  "pointer to int" and a pointer to an object of class  X  is  called  a
  "pointer  to X."  ] Except for pointers to static members, text refer-
  ring to "pointers" does not apply to pointers to members.  Pointers to
  incomplete  types  are allowed although there are restrictions on what
  can be done with them (_basic.types_).  The  value  representation  of
  pointer types is implementation-defined.  Pointers to cv-qualified and
  cv-unqualified versions (_basic.type.qualifier_) of  layout-compatible
  types  shall have the same value representation and alignment require-
  ments (_basic.types_).

4 Objects of  cv-qualified  (_basic.type.qualifier_)  or  cv-unqualified
  type  void*  (pointer  to  void),  can  be used to point to objects of
  unknown type.  A void* shall be able to hold any  object  pointer.   A
  cv-qualified  or  cv-unqualified  (_basic.type.qualifier_) void* shall
  have the same representation and alignment requirements as a cv-quali-
  fied or cv-unqualified char*.

  3.9.3  CV-qualifiers                            [basic.type.qualifier]

1 A  type mentioned in _basic.fundamental_ and _basic.compound_ is a cv-
  unqualified type.  Each type which is  a  cv-unqualified  complete  or
  incomplete  object  type  or  is void (_basic.types_) has three corre-
  sponding cv-qualified versions of its type: a const-qualified version,
  a  volatile-qualified version, and a const-volatile-qualified version.
  _________________________
  22) Static class members are objects or  functions,  and  pointers  to
  them are ordinary pointers to objects or functions.

  The term object type (_intro.object_) includes the cv-qualifiers spec-
  ified  when  the object is created.  The presence of a const specifier
  in a decl-specifier-seq declares an object of  const-qualified  object
  type;  such  object  is  called  a  const  object.   The presence of a
  volatile specifier in  a  decl-specifier-seq  declares  an  object  of
  volatile-qualified  object  type;  such  object  is  called a volatile
  object.  The presence of both cv-qualifiers  in  a  decl-specifier-seq
  declares  an  object  of  const-volatile-qualified  object  type; such
  object is called a const volatile object.   The  cv-qualified  or  cv-
  unqualified versions of a type are distinct types; however, they shall
  have   the   same   representation    and    alignment    requirements
  (_basic.types_).23)

2 A compound type (_basic.compound_) is not cv-qualified by the cv-qual-
  ifiers (if any) of the types from which it  is  compounded.   Any  cv-
  qualifiers applied to an array type affect the array element type, not
  the array type (_dcl.array_).

3 Each non-static, non-mutable, non-reference data member  of  a  const-
  qualified class object is const-qualified, each non-static, non-refer-
  ence data member of a volatile-qualified  class  object  is  volatile-
  qualified  and  similarly  for members of a const-volatile class.  See
  _dcl.fct_ and _class.this_ regarding cv-qualified function types.

4 There is a (partial) ordering on cv-qualifiers, so that a type can  be
  said  to  be  more cv-qualified than another.  Table 1 shows the rela-
  tions that constitute this ordering.

                 Table 1--relations on const and volatile

                               +----------+
                      no cv-qualifier<const
                     no cv-qualifier<volatile
                  no cv-qualifier<const volatile
                       const<const volatile
                     volatile<const volatile
                               +----------+

5 In this International Standard, the notation cv (or cv1,  cv2,  etc.),
  used  in  the description of types, represents an arbitrary set of cv-
  qualifiers, i.e., one of {const}, {volatile},  {const,  volatile},  or
  the  empty  set.  Cv-qualifiers applied to an array type attach to the
  underlying element type, so the notation "cv T," where T is  an  array
  type,  refers to an array whose elements are so-qualified.  Such array
  types can be said to be more (or less) cv-qualified than  other  types
  based on the cv-qualification of the underlying element types.
  _________________________
  23)  The  same  representation and alignment requirements are meant to
  imply interchangeability as arguments to functions, return values from
  functions, and members of unions.

  3.10  Lvalues and rvalues                                 [basic.lval]

1 Every expression is either an lvalue or an rvalue.

2 An  lvalue refers to an object or function.  Some rvalue expressions--
  those of class or cv-qualified class type--also refer to objects.24)

3 [Note:  some  built-in  operators  and  function  calls yield lvalues.
  [Example: if E is an expression of pointer type, then *E is an  lvalue
  expression  referring to the object or function to which E points.  As
  another example, the function
  int& f();
  yields an lvalue, so the call f() is an lvalue expression.  ] ]

4 [Note: some built-in  operators  expect  lvalue  operands.   [Example:
  built-in  assignment  operators all expect their left hand operands to
  be lvalues.  ] Other built-in operators yield rvalues, and some expect
  them.   [Example: the unary and binary + operators expect rvalue argu-
  ments and yield rvalue results.  ] The  discussion  of  each  built-in
  operator in clause _expr_ indicates whether it expects lvalue operands
  and whether it yields an lvalue.  ]

5 The result of calling a function that does not return a  reference  is
  an  rvalue.   User  defined  operators are functions, and whether such
  operators expect or yield lvalues is determined by their parameter and
  return types.

6 An  expression which holds a temporary object resulting from a cast to
  a nonreference type is an rvalue (this includes the explicit  creation
  of an object using functional notation (_expr.type.conv_)).

7 Whenever  an  lvalue appears in a context where an rvalue is expected,
  the lvalue is converted to an rvalue; see  _conv.lval_,  _conv.array_,
  and _conv.func_.

8 The  discussion  of  reference initialization in _dcl.init.ref_ and of
  temporaries in _class.temporary_ indicates the behavior of lvalues and
  rvalues in other significant contexts.

9 Class  rvalues  can  have cv-qualified types; non-class rvalues always
  have cv-unqualified types.  Rvalues shall always have  complete  types
  or  the  void  type; in addition to these types, lvalues can also have
  incomplete types.

10An lvalue for an object is necessary in order  to  modify  the  object
  except  that  an  rvalue  of class type can also be used to modify its
  referent under certain circumstances.   [Example:  a  member  function
  called for an object (_class.mfct_) can modify the object.  ]
  _________________________
  24) Expressions such as invocations of constructors and  of  functions
  that  return a class type refer to objects, and the implementation can
  invoke a member function upon such objects, but  the  expressions  are
  not lvalues.

11Functions cannot be modified, but pointers to functions can be modifi-
  able.

12A pointer to an incomplete type can be modifiable.  At some  point  in
  the  program when the pointed to type is complete, the object at which
  the pointer points can also be modified.

13The referent of a const-qualified expression  shall  not  be  modified
  (through  that expression), except that if it is of class type and has
  a mutable component, that component can be modified (_dcl.type.cv_).

14If an expression can be used to modify the object to which it  refers,
  the  expression is called modifiable.  A program that attempts to mod-
  ify an object through a nonmodifiable lvalue or rvalue  expression  is
  ill-formed.

15If  a program attempts to access the stored value of an object through
  an lvalue of other than one of the following  types  the  behavior  is
  undefined25):

  --the dynamic type of the object,

  --a cv-qualified version of the dynamic type of the object,

  --a type that is the signed or  unsigned  type  corresponding  to  the
    dynamic type of the object,

  --a  type  that  is the signed or unsigned type corresponding to a cv-
    qualified version of the dynamic type of the object,

  --an aggregate or union type that includes one of  the  aforementioned
    types  among its members (including, recursively, a member of a sub-
    aggregate or contained union),

  --a type that is a (possibly cv-qualified)  base  class  type  of  the
    dynamic type of the object,

  --a char or unsigned char type.

  _________________________
  25) The intent of this list is to specify those circumstances in which
  an object may or may not be aliased.