Castle Avalon is an exploration game based on a fantasy world played by several
fantastic people. The goal of this project was to enable a fun exploration of a
castle environment.
Collect 30 coins to win.
Controls
WASD/arrows : move around
click : Pick up coin (If you are close enough to it)
f: fireball
spacebar: fly
Please notice that the floor has a bump map, it's really cool!
Castle (and coins) modeled by Jake Schott
Programming by
Zach DeCook and Jake Schott
Tools Used:
- Unity 5 - Game Engine, scripting, etc.
- Sketchup - Modeling.
Assets Used:
Textures Used: