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Reference for Processing version 1.0+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Name | ### PI (3.14159...)
Examples |
    float f = 0.0;
    beginShape(POLYGON);
    while(f < PI) {
      vertex(width/2 + cos(f)*40, height/2 + sin(f)*40);
      f += PI/12.0;
    }
    endShape();
Description | PI is a mathematical constant with the value 3.14159265358979323846. It is the ratio of the circumference of a circle to its diameter. It is useful in combination with the trigonometric functions sin() and cos().
Usage | Web & Application
Related | TWO_PI HALF_PI

Updated on November 22, 2008 08:39:25pm PST